EasyRepackMag
by Really_Not_Rezondes
Contributors
Really_Not_Rezondes
1.1.0
Spatial Audio Overhaul: Transitioned from 2D audio to the character's SoundComponent. Bullet repacking now features full 3D spatial sound, allowing other players in your vicinity to hear the process. Entity Refactoring: Component logic has been moved from the PlayerController to the SCR_ChimeraCharacter (Character_Base) to support positional effects and better multiplayer synchronization. Multiplayer Optimization: Implemented broadcast RPCs to ensure all clients correctly see and hear the repacking actions of nearby players.
- Game Version
- 1.6.0.119
- Created
- Fri, 27 Mar 2026 22:34:46 GMT
- Last Modified
- Fri, 27 Mar 2026 22:34:49 GMT
1.0.2
- Game Version
- 1.6.0.119
- Created
- Fri, 27 Mar 2026 11:52:04 GMT
- Last Modified
- Fri, 27 Mar 2026 11:52:05 GMT
1.0.1
- Game Version
- 1.6.0.119
- Created
- Fri, 27 Mar 2026 11:44:30 GMT
- Last Modified
- Fri, 27 Mar 2026 11:44:31 GMT
1.0.0
overhaul Keybindings
- Game Version
- 1.6.0.119
- Created
- Fri, 27 Mar 2026 11:43:03 GMT
- Last Modified
- Fri, 27 Mar 2026 11:43:05 GMT
0.1.2
Anti-Spam-Fix
- Game Version
- 1.6.0.119
- Created
- Fri, 27 Mar 2026 10:01:04 GMT
- Last Modified
- Fri, 27 Mar 2026 10:01:06 GMT
0.1.1
refactored code added repacksound removed GetCallqueue for EOnFrame & EOnFixedFrame save and apply CharacterStance and WeaponRaised on RepackStop
- Game Version
- 1.6.0.119
- Created
- Fri, 27 Mar 2026 08:43:09 GMT
- Last Modified
- Fri, 27 Mar 2026 08:43:11 GMT
0.1.0
- Game Version
- 1.6.0.119
- Created
- Thu, 26 Mar 2026 19:36:03 GMT
- Last Modified
- Thu, 26 Mar 2026 19:36:04 GMT
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