COE2 Random Patrols

by Your401kPlan

1.0.17

- Minor script adjustments, will be streamlining the process of adding patrols in the future.
Game Version
1.7.0.54
Created
Thu, 16 Jul 2026 06:50:30 GMT
Last Modified
Thu, 16 Jul 2026 06:50:44 GMT

1.0.16

- Cleaned up unwanted files
Game Version
1.7.0.54
Created
Fri, 03 Jul 2026 05:53:45 GMT
Last Modified
Fri, 03 Jul 2026 05:53:55 GMT

1.0.15

- Removed same line from InterObjectivePatrolSpawner.c
Game Version
1.7.0.49
Created
Sat, 20 Jun 2026 05:59:50 GMT
Last Modified
Sat, 20 Jun 2026 06:00:09 GMT

1.0.14

- Removed a line that could cause server crashing
Game Version
1.7.0.49
Created
Sat, 20 Jun 2026 05:57:40 GMT
Last Modified
Sat, 20 Jun 2026 05:57:59 GMT

1.0.13

- Added SAD timer to pursuers
Game Version
1.7.0.49
Created
Sat, 20 Jun 2026 03:26:21 GMT
Last Modified
Sat, 20 Jun 2026 03:26:41 GMT

1.0.12

- Added pursuit spawner, it'll spawn enemy groups randomly on a timer and have them move to the player's position. Once engaged they'll call for backup. Breaking contact is advised.
Game Version
1.7.0.49
Created
Sat, 20 Jun 2026 02:53:10 GMT
Last Modified
Sat, 20 Jun 2026 02:53:27 GMT

1.0.11

- Fixed some prefabs and scripts
Game Version
1.7.0.49
Created
Fri, 19 Jun 2026 23:33:26 GMT
Last Modified
Fri, 19 Jun 2026 23:33:41 GMT

1.0.10

- Added inter-objective patrols
Game Version
1.7.0.49
Created
Thu, 18 Jun 2026 23:07:38 GMT
Last Modified
Thu, 18 Jun 2026 23:07:45 GMT

1.0.9

- Cleaned up example worlds
Game Version
1.6.0.119
Created
Thu, 02 Apr 2026 00:44:22 GMT
Last Modified
Thu, 02 Apr 2026 00:44:31 GMT

1.0.8

- Removed generate random objective generator since it's super buggy. It needs more time in the oven
Game Version
1.6.0.119
Created
Thu, 02 Apr 2026 00:40:32 GMT
Last Modified
Thu, 02 Apr 2026 00:40:38 GMT

1.0.7

- Added random objective to all board options
Game Version
1.6.0.119
Created
Wed, 01 Apr 2026 06:03:29 GMT
Last Modified
Wed, 01 Apr 2026 06:03:36 GMT

1.0.6

- Added randomized objective board prefab
Game Version
1.6.0.119
Created
Wed, 01 Apr 2026 05:55:20 GMT
Last Modified
Wed, 01 Apr 2026 05:55:24 GMT

1.0.5

- Added script to allow scenario creators to add a "generate random AO" action to the board. This will randomly generate a configurable amount of objectives when any player selects it from the start board.
Game Version
1.6.0.119
Created
Wed, 01 Apr 2026 05:29:21 GMT
Last Modified
Wed, 01 Apr 2026 05:29:26 GMT

1.0.4

- Added experimental friendly patrol spawner, works the same as the enemy patrol spawners
Game Version
1.6.0.119
Created
Wed, 01 Apr 2026 02:55:33 GMT
Last Modified
Wed, 01 Apr 2026 02:55:41 GMT

1.0.3

- Updated Everon scenario to have some of the new features
Game Version
1.6.0.119
Created
Mon, 30 Mar 2026 18:47:47 GMT
Last Modified
Mon, 30 Mar 2026 18:47:55 GMT

1.0.2

- Manually placed patrol spawners can be placed anywhere on the map to guarantee enemy presence in specific areas.

- Manually placed static snipers can be positioned manually with a configurable cahnce of spawning.

- Foot patrol routes can be created along roads by placing and chaining waypoint markers

- Vehicle patrol routes can be created along roads, they work the same as the foot patrol routes.

- Random patrols will no longer spawn on top of or too close to existing AO defenders

- When multiple patrol groups spawn at the same location they spread out across the area instead of starting clumped together
Game Version
1.6.0.119
Created
Wed, 18 Mar 2026 21:37:39 GMT
Last Modified
Wed, 18 Mar 2026 21:37:45 GMT

1.0.1

- Added manually placeable Sniper spawns.
- Added manually placeable Wandering Patrol spawns.
- Added manually placeable Waypoint-based Patrol spawns.
- Added scenario author tutorial world.
Game Version
1.6.0.119
Created
Wed, 18 Mar 2026 08:58:54 GMT
Last Modified
Wed, 18 Mar 2026 08:58:59 GMT

1.0.0

Game Version
1.6.0.119
Created
Tue, 17 Mar 2026 06:29:35 GMT
Last Modified
Tue, 17 Mar 2026 06:29:38 GMT

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