Summary
Middle Eastern ambience for Arma Reforger: adhan, village life, market, desert wind and surround river sounds, all synced to in-game time.
Description
Whiskey Middle East Ambience brings Middle Eastern towns and valleys to life with sounds that follow the in-game clock and weather.
FEATURES
- Adhan: call to prayer from mosques at set in-game hours, heard across town (up to ~1.5 km).
- Village life: dogs, roosters and kids take turns. Each one plays about every 5 minutes from a single nearby emitter, so they never stack or sound like a loop.
- Goats: occasional calls during daytime.
- Market: busy market loop, only active from 06:00 to 18:00.
- Desert wind: wind bed that follows the in-game wind speed and never goes fully silent.
- Rivers and rapids: positional surround loops along the riverbanks. They start and stop out of earshot, so there are no audible cuts.
- Birds and insects: calmer bird calls from random directions, plus night insects.
PERFORMANCE
- Sounds play only near the player, with caps on how many play at once.
- Quiet periods per area: a dense square sounds like one living place, not a wall of noise.
FOR MAP MAKERS
- Drop-in emitter prefabs (Adhan, Dog, Rooster, Goat, Kids, Market) and River/Rapids points.
- Every emitter has editable range, volume, active hours and pause times.
CREDITS
- All audio is CC0 or original recordings.
Contact: Discord - whostofu
License
Arma Public License (APL)