DZ Restored BETA
by TravelingMan
2.3.22
Further jip error fixing
- Game Version
- 1.6.0.119
- Created
- Tue, 21 Apr 2026 10:11:02 GMT
- Last Modified
- Tue, 21 Apr 2026 10:14:21 GMT
2.3.21
Further jip fixing
- Game Version
- 1.6.0.119
- Created
- Tue, 21 Apr 2026 09:45:50 GMT
- Last Modified
- Tue, 21 Apr 2026 09:49:27 GMT
2.3.20
- Game Version
- 1.6.0.119
- Created
- Tue, 21 Apr 2026 09:26:37 GMT
- Last Modified
- Tue, 21 Apr 2026 09:30:03 GMT
2.3.19
Further jip error testing in effort to fix.
- Game Version
- 1.6.0.119
- Created
- Tue, 21 Apr 2026 09:00:15 GMT
- Last Modified
- Tue, 21 Apr 2026 09:03:29 GMT
2.3.18
- Game Version
- 1.6.0.119
- Created
- Tue, 21 Apr 2026 08:37:52 GMT
- Last Modified
- Tue, 21 Apr 2026 08:41:27 GMT
2.3.17
Testing for JIP server error fix.
- Game Version
- 1.6.0.119
- Created
- Tue, 21 Apr 2026 08:06:10 GMT
- Last Modified
- Tue, 21 Apr 2026 08:09:50 GMT
2.3.16
**DZ Restored Patch 2.3.16** - **__FIXED LOOT SPAWNS__** Sorry about that, they were super duper broken! Not finding any normal loot is *abnormal* for future reference lol Wanted to hold off on this content for a bigger update but this hotfix had to happen so - **Partially completed Erquy island** - **Increased gas mask spawn rate slightly & added to industrial loot & military.** - **Slightly decreased overall food/drink spawn rate.**
- Game Version
- 1.6.0.119
- Created
- Tue, 21 Apr 2026 00:25:15 GMT
- Last Modified
- Tue, 21 Apr 2026 00:29:10 GMT
2.3.15
**DZ Restored Patch 2.3.15** - Tweaked zombie spawn logic a bit further to help server performance - Adjusted zombie spawns at airfield to hopefully help server performance in the area. Rather than their being several individual zombie spawns, there is now less spawns that spawn more zombies. Overall, there should be a slight decrease in zombies there as it was a bit excessive. - Fixed an issue related to gas mask spawning, they should now spawn appropriately - Fixed police loot spawning upright to correct the issue from last night's patch __Known issues:__ -There's a bug relating to certain AR15 & variant weapons. They are currently still spawning but we're looking into it. -There is also possibly a bug relating to helicopter persistence, but this is unconfirmed/uncertain. **Next major update**: Will feature the completion of the Erquy militarized & poison gas island. Currently the island is only partially complete. This island will be a challenging, but rewarding end-game area. **Future roadmap**: Heavy server-performance optimizations. Following the completion of Erquy, more end-game content ideas will be looked into such as __limited__ base building such as the ability to construct walls/barricades but we will **not** be implementing DayZ Epoch style base building that will allow unrealistic towers constructed into the sky or anything similar to this. Think more along the lines of what the OG Arma 2 DayZ Mod had in its end-of-life base building, that's the goal.
- Game Version
- 1.6.0.119
- Created
- Mon, 20 Apr 2026 03:17:11 GMT
- Last Modified
- Mon, 20 Apr 2026 03:19:37 GMT
2.3.14
**DZ Restored __Update__ 2.3.14** So many patches today. Sorry for the endless posts while I work through some issues, but this is an update with some actual substance for once. - Fixed an issue where an AK flash hider was persisting, leading it to basically sit on spawnpoints and appear that its spawns were higher - **Added rotation to spawned items so they do not spawn inappropriately upright!** - Tweaked temperature to make it feel slightly more difficult, since at the moment it's basically meaningless - Fixed a bug that allowed you to locate bandit camps on literally any inspectable item **And, to summarize the series of patches today into one chunk:** - Optimized server performance via zombies & another map-related issue. Zombies should spawn in slower now, but this shouldn't be noticeable to the average player. If you encounter issues, please report here as always. Thanks!
- Game Version
- 1.6.0.119
- Created
- Sun, 19 Apr 2026 10:21:06 GMT
- Last Modified
- Sun, 19 Apr 2026 10:22:58 GMT
2.3.13
Further server optimizations & fixes.
- Game Version
- 1.6.0.119
- Created
- Sun, 19 Apr 2026 03:37:39 GMT
- Last Modified
- Sun, 19 Apr 2026 03:40:04 GMT
2.3.12
- Game Version
- 1.6.0.119
- Created
- Sun, 19 Apr 2026 02:31:22 GMT
- Last Modified
- Sun, 19 Apr 2026 02:33:24 GMT
2.3.11
- Game Version
- 1.6.0.119
- Created
- Sun, 19 Apr 2026 01:50:02 GMT
- Last Modified
- Sun, 19 Apr 2026 01:52:06 GMT
2.3.10
- Game Version
- 1.6.0.119
- Created
- Sat, 18 Apr 2026 23:59:38 GMT
- Last Modified
- Sun, 19 Apr 2026 00:01:48 GMT
2.3.9
More bug fixes.
- Game Version
- 1.6.0.119
- Created
- Sat, 18 Apr 2026 12:14:39 GMT
- Last Modified
- Sat, 18 Apr 2026 12:16:41 GMT
2.3.8
- Game Version
- 1.6.0.119
- Created
- Tue, 14 Apr 2026 04:47:16 GMT
- Last Modified
- Tue, 14 Apr 2026 04:49:31 GMT
2.3.7
Attempt #3 at fixing bandit popups
- Game Version
- 1.6.0.119
- Created
- Tue, 14 Apr 2026 04:31:52 GMT
- Last Modified
- Tue, 14 Apr 2026 04:33:46 GMT
2.3.6
Hopefully fixed radios locating bandit camps.
- Game Version
- 1.6.0.119
- Created
- Tue, 14 Apr 2026 03:53:14 GMT
- Last Modified
- Tue, 14 Apr 2026 03:55:14 GMT
2.3.5
Fixed radios not displaying bandit locations (hopefully).
- Game Version
- 1.6.0.119
- Created
- Tue, 14 Apr 2026 03:33:50 GMT
- Last Modified
- Tue, 14 Apr 2026 03:36:12 GMT
2.3.4
- Game Version
- 1.6.0.119
- Created
- Mon, 13 Apr 2026 04:07:11 GMT
- Last Modified
- Mon, 13 Apr 2026 04:09:15 GMT
2.3.3
- Game Version
- 1.6.0.119
- Created
- Sun, 12 Apr 2026 02:54:39 GMT
- Last Modified
- Sun, 12 Apr 2026 02:56:30 GMT
2.3.2
- Game Version
- 1.6.0.119
- Created
- Sun, 12 Apr 2026 01:25:54 GMT
- Last Modified
- Sun, 12 Apr 2026 01:28:05 GMT
2.3.1
Patched a bug where items/buildings were not spawning at locations of AI missions (hopefully)
- Game Version
- 1.6.0.119
- Created
- Thu, 09 Apr 2026 09:50:12 GMT
- Last Modified
- Thu, 09 Apr 2026 09:52:44 GMT
2.3.0
- Game Version
- 1.6.0.119
- Created
- Thu, 09 Apr 2026 09:17:54 GMT
- Last Modified
- Thu, 09 Apr 2026 09:20:28 GMT
2.2.0
Full patch notes can be found in discord @ https://discord.gg/5AAdE2kmut Simplified patchnotes: - A very robust & fully custom temperature system has been added. All clothing (except non-essential clothing) will factor towards your warmth value. Being too cold can be detrimental to movement, health, and aiming stability. Heavily based in realism, MUCH thought & effort went into this system. Fires also provide warmth. Enjoy! - New rare weather state: Snow! Special thanks to Kexanone & their snowy weather mod for getting us off the ground here. - Health, metabolism & temperature icons can now be seen inside of vehicles. - Slightly decreased overall food/drink spawns - Added MANY new weapons to civilian loot tables, all of which are primary weapons, mostly SMG's, a semi-automatic rifle, and some rarer unique weapon spawns. - Added RHIB boats around the map with several spawnpoints. They are fully repairable and refuelable, just like all other vehicles. Special thank you to SpaceStrider for allowing us to use their mod within our project! - Added TTsKO military clothing to military loot tables - Made mod workshop page public
- Game Version
- 1.6.0.119
- Created
- Thu, 02 Apr 2026 10:29:31 GMT
- Last Modified
- Thu, 02 Apr 2026 10:31:25 GMT
2.1.3
Full patch notes can be found in discord @ https://discord.gg/5AAdE2kmut Simplified patchnotes: - A very robust & fully custom temperature system has been added. All clothing (except non-essential clothing) will factor towards your warmth value. Being too cold can be detrimental to movement, health, and aiming stability. Heavily based in realism, MUCH thought & effort went into this system. Fires also provide warmth. Enjoy! - New rare weather state: Snow! Special thanks to Kexanone & their snowy weather mod for getting us off the ground here. - Health, metabolism & temperature icons can now be seen inside of vehicles. - Slightly decreased overall food/drink spawns - Added MANY new weapons to civilian loot tables, all of which are primary weapons, mostly SMG's, a semi-automatic rifle, and some rarer unique weapon spawns. - Added RHIB boats around the map with several spawnpoints. They are fully repairable and refuelable, just like all other vehicles. Special thank you to SpaceStrider for allowing us to use their mod within our project! - Added TTsKO military clothing to military loot tables - Re-Added Civilian & Military motorbike variants to the vehicle spawn tables PLEASE REPORT BUGS IN THE DISCORD SERVER
- Game Version
- 1.6.0.119
- Created
- Thu, 02 Apr 2026 10:20:23 GMT
- Last Modified
- Thu, 02 Apr 2026 10:22:23 GMT
2.1.2
- Hotfix for the hordes of police zombies that were spawning at police locations.
- Game Version
- 1.6.0.119
- Created
- Mon, 30 Mar 2026 02:41:41 GMT
- Last Modified
- Mon, 30 Mar 2026 02:42:56 GMT
2.1.1
- Map item fixed, should show everything properly now. - Gas Mask Equip UI corrected. Should now show a slight unintrusive overlay and an icon showing your Gas Mask's filter value. Filter value will only decrease on Erquy island where there is poison gas - though the island is still a W.I.P. and only has minor military loot at the moment. - Adjusted AI spawning to be less fast, overwhelming, distant - now spawning at fixed, staggered distances at a more appropriate pace. Please let me know if this change feels good. - Corrected a texture glitch on the police outpost windows. - Fixed some locations where zombies were spawning underneath the floor (hopefully). - Fixed some areas where loot was spawning underneath objects, specifically large industrial warehouse shelves. - Fixed a door that was opening through a couch in a home and sometimes causing players to die. - Minor map changes in certain areas. - This was never added to patchnotes, but has already been implemented: Your character should spawn in on the ground should you disconnect/lose connection/crash when inside of a helicopter. - Fixed texture glitch on some M14 Battle Rifles.
- Game Version
- 1.6.0.119
- Created
- Mon, 30 Mar 2026 00:50:03 GMT
- Last Modified
- Mon, 30 Mar 2026 00:51:28 GMT
2.0.22
- Game Version
- 1.6.0.119
- Created
- Sun, 29 Mar 2026 00:59:35 GMT
- Last Modified
- Sun, 29 Mar 2026 01:01:07 GMT
2.0.21
- Game Version
- 1.6.0.119
- Created
- Sat, 28 Mar 2026 01:38:21 GMT
- Last Modified
- Sat, 28 Mar 2026 01:39:50 GMT
2.0.20
- Game Version
- 1.6.0.119
- Created
- Fri, 27 Mar 2026 07:58:29 GMT
- Last Modified
- Fri, 27 Mar 2026 08:00:02 GMT