Summary
WARNING - A WORK IN PROGRESS!
Description
Everon redesigned with more POIs using 100% vanilla assets
- Fortified hilltop FOBs scattered around Everon
- Marshland near Farm
- Trenches and bunkers near Farm
- Ruins near Farm
- Underground caves near Tower Entre
- Communications Centre near Tower Entre
- Montignac expanded with high-rise area
- Military bunker complex near Pinewood Lake
- New islands
- Simons Wood expanded
- Cliffs and peaks around Simons Wood
and much more
POIs are designed in a manner to create new and varying environmental challenges for factions to face, while some POIs give an advantage to factions that spawn on the North or South of Everon.
New environments and infrastructure are made in a believable or 'realistic' manner to the best of my knowledge, though level design has taken priority, so to any experts, don't look too closely!
This map is best suited for Conflict: HQC or AAS, RAAS gamemodes.
WARNINGS!
- This is a work in progress, many areas are in an unfinished though playable state
- Visual bugs may occur with the new underground structures
- Performance may vary in heavily modified areas
- New underground structures have some bugs when players collide into certain spots on the prefab
Post any feedback or suggestions into my discord or the mod thread on the official Arma discord
https://discord.gg/EbjmszVHRD
License
Arma Public License (APL)