TTT Vehicle Caps

by BranActual

Contributors

BranActual

1.0.10

Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 18:52:59 GMT
Last Modified
Mon, 16 Mar 2026 18:53:02 GMT

1.0.9

Game Version
1.6.0.119
Created
Thu, 12 Mar 2026 04:30:09 GMT
Last Modified
Thu, 12 Mar 2026 04:30:13 GMT

1.0.8

Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 20:55:16 GMT
Last Modified
Tue, 10 Mar 2026 20:55:22 GMT

1.0.7

Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 20:25:43 GMT
Last Modified
Tue, 10 Mar 2026 20:25:49 GMT

1.0.6

Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 20:12:31 GMT
Last Modified
Tue, 10 Mar 2026 20:12:39 GMT

1.0.5

Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 19:47:33 GMT
Last Modified
Tue, 10 Mar 2026 19:47:36 GMT

1.0.4

Fixed VehicleCapsService.c
Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 19:26:08 GMT
Last Modified
Tue, 10 Mar 2026 19:26:15 GMT

1.0.3

Fixed VehicleCapsService.c
Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 19:24:32 GMT
Last Modified
Tue, 10 Mar 2026 19:24:40 GMT

1.0.2

Plug-and-Play Update: No need to attach to helipad/vehicle spawn entity. Define the spawn entity within the script itself, and it will monitor the spawn entities in real-time. Additionally, rank/XP loss will not occur as it will decline the action before it can happen.
Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 19:14:41 GMT
Last Modified
Tue, 10 Mar 2026 19:14:43 GMT

1.0.1

Adjusted "EntityEditorProps" -> "ComponentEditorProps" for ease of adding to GameMode component manager
Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 16:15:27 GMT
Last Modified
Tue, 10 Mar 2026 16:15:30 GMT

1.0.0

Game Version
1.6.0.119
Created
Tue, 10 Mar 2026 03:07:43 GMT
Last Modified
Tue, 10 Mar 2026 03:07:46 GMT

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