VRT - Vietnam
by ZeeVRT
Contributors
Tin_Man41, crlundeen, Dihfrent_Official, Godsend85
1.1.0
- Fixed playable factions after ChinesePLA was removed.
- Game Version
- 1.6.0.119
- Created
- Sat, 25 Apr 2026 14:30:20 GMT
- Last Modified
- Sat, 25 Apr 2026 14:30:43 GMT
1.0.9
- Replaced all ChinesePLA faction characters with USSR temporarily. Seems like ChinesePLA mod was either removed or is broken. - Removed ChinesePLA and VRT - PLA to FIA mod.
- Game Version
- 1.6.0.119
- Created
- Fri, 24 Apr 2026 00:49:49 GMT
- Last Modified
- Fri, 24 Apr 2026 00:50:10 GMT
1.0.8
- Edited all Tree AI to have higher perception, skill, suppressed and non-suppressed increased fire reaction distance, accuracy, and more. The AI should now engage more accurately and more often now. Three Tree AI are IVO each CP and must be eliminated prior to players being able to build.
- Game Version
- 1.6.0.119
- Created
- Wed, 08 Apr 2026 19:04:17 GMT
- Last Modified
- Wed, 08 Apr 2026 19:06:02 GMT
1.0.7
- Updated loading screen to VRT Community Member Gotwick's winning submission!
- Game Version
- 1.6.0.119
- Created
- Tue, 07 Apr 2026 14:06:34 GMT
- Last Modified
- Tue, 07 Apr 2026 14:07:08 GMT
1.0.6
- Increased the Tree AI from **19** tree fighters to ***110***, all across the map, between and near every single objective. Increased skill and perception of AI to almost max. Changed the AI prefab from sharpshooter to grenadier. - AI will no longer jump out of trees. They stay in the trees and engage from there. - Changed tree AI trigger activation radius to 200m to enable more randomized/unpredictable fights. - Changed start time to 840 AM and clear weather at the start. - Attempted fix of the respawn.
- Game Version
- 1.6.0.119
- Created
- Sun, 05 Apr 2026 15:55:30 GMT
- Last Modified
- Sun, 05 Apr 2026 15:55:51 GMT
1.0.5
- Added 20 enemies in the trees. - Doubled, tripled, and quadrupled AI on CPs and counter attacks. Removed respawns to prevent backcapping. - Replaced Russian AP mine prefabs with US variants to enable defusing capability. - Fixed multiple hex terrain clipping around the map (some may persist). - Boat Spawner added with supplies at the channel crossing located at Mattys Marsh CP. - Attempted fix of respawn timer issue. - Non-HQ Supplies income around map buffed.
- Game Version
- 1.6.0.119
- Created
- Sat, 04 Apr 2026 23:48:42 GMT
- Last Modified
- Sat, 04 Apr 2026 23:49:08 GMT
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