VRT - Worthy Islands

by ZeeVRT

Contributors

Tin_Man41, crlundeen, Dihfrent_Official, Godsend85, EODBreachmaster

1.2.4

- Moved boat launch near MOB spawn, added entities, and boat launch sign.
- Removed boulders from duck pond tunnel entrances and replaced with destructible concrete walls.
- Added RadioManager entity to world for radio communication.
Game Version
1.6.0.119
Created
Wed, 18 Mar 2026 22:10:15 GMT
Last Modified
Wed, 18 Mar 2026 22:10:45 GMT

1.2.3

- Placed the indoor AI at duck pond below the rock slabs to prevent spawning inside of the rocks.
Game Version
1.6.0.119
Created
Wed, 18 Mar 2026 17:04:03 GMT
Last Modified
Wed, 18 Mar 2026 17:04:24 GMT

1.2.2

- Added FIA, USSR, ChinesePLA, and CIV factions to friendly ID lists for each of these factions.
- Replaced all indoor AI within the Duck Pond CP with ChinesePLA.
Game Version
1.6.0.119
Created
Wed, 18 Mar 2026 16:20:39 GMT
Last Modified
Wed, 18 Mar 2026 16:22:15 GMT

1.2.1

- Added BTR/BRDM spawns with AI crews around the maps (attempted boats, but Reforger does not currently support water path travel on the navmesh)
- Added indoor AI spawns at duck pond CP, and blocked off all but one entrance
- QoL updates including reducing capture timer to 120 seconds across the board
- Boat Spawner mod creator helped me and created a script now allowing the boats to be spawned on water
- Decreased AI spawn limiter to 1500 (inactive, normal/default count)
- Shifted Kush City CP tent out of the building
- Decreased volume of AI ambient spawn points around the map for perfomance adjustments
Game Version
1.6.0.119
Created
Tue, 17 Mar 2026 19:40:47 GMT
Last Modified
Tue, 17 Mar 2026 19:41:09 GMT

1.2.0

- Removed helicopter from Thrall Island basement (ISA layer). I will add the indoor AI in a future update, within duck pond.
- Removed patches from EOD hooch and floating mortar round.
Game Version
1.6.0.119
Created
Tue, 17 Mar 2026 00:47:12 GMT
Last Modified
Tue, 17 Mar 2026 00:47:43 GMT

1.1.9

- Reduced variable capture time from 2-6 min to a hard 2 min timer.
Game Version
1.6.0.119
Created
Tue, 17 Mar 2026 00:29:59 GMT
Last Modified
Tue, 17 Mar 2026 00:30:20 GMT

1.1.8

- Updated layer is functional. Pulled stashed files to test navmesh regeneration, MOB updates, and CP updates. All should be stable.
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 23:02:34 GMT
Last Modified
Mon, 16 Mar 2026 23:02:59 GMT

1.1.7

- Regenerated navmesh.
- Fixed starting points.
- Testing new VRTHanger layer.
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 22:44:59 GMT
Last Modified
Mon, 16 Mar 2026 22:45:20 GMT

1.1.6

- Version stable. Adding a functional VRT Hanger layer and indoor AI at duck pond caves in a future update.
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 20:59:11 GMT
Last Modified
Mon, 16 Mar 2026 20:59:39 GMT

1.1.5

- All errors fixed on testing. Created new VRT - Chinese PLA to FIA mod. Testing. If successful, porting over successful testing layers to PVE entity.
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 20:47:31 GMT
Last Modified
Mon, 16 Mar 2026 20:47:51 GMT

1.1.4

- Removed VRTHanger layer. The layer removal, being the very last layer, removed the Group 1 Reason 1 error. Readded all layers, removed the duplicate RadioManager entity, and reorganized the random layers in AI back into CAGBasement. Testing.
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 18:03:00 GMT
Last Modified
Mon, 16 Mar 2026 18:03:20 GMT

1.1.3

- Removal of the duplicate RadioManager was not the fix for the Group 1 Reason 1 error. Removing VRTHanger to further test.
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 17:55:07 GMT
Last Modified
Mon, 16 Mar 2026 17:55:27 GMT

1.1.2

- Discovered multiple RadioBroadcast Managers present. It appears the base map had it loaded, which is uncommon. Removing and testing.
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 17:49:46 GMT
Last Modified
Mon, 16 Mar 2026 17:50:07 GMT

1.1.1

- Group 1 Reason 1 error persists after removal of Recruiting, RRC, Seals, and CAGBasement realigned layers. Removing the following:

SOAR
STS
SWU
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 17:42:44 GMT
Last Modified
Mon, 16 Mar 2026 17:43:04 GMT

1.1.0

- Random entities discovered from the CAGBasement layer placed under the AI layer. Moved those to CAGBasement layer, removed that layer, and continued testing. Removed the following:

Recruiting
RRC
Seals
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 17:37:37 GMT
Last Modified
Mon, 16 Mar 2026 17:38:04 GMT

1.0.9

- Group 1 Reason 3 error persists after removal of MainPUB, MarsocODA, and Medical layers. Removing the following:

Motorpool
OilRig
Rangers
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 17:22:43 GMT
Last Modified
Mon, 16 Mar 2026 17:23:08 GMT

1.0.8

- Group 1 Reason 3 System Failure error persists after removal of EOD, FightHanger, and ISA layers. Removing the following layers:

MainPUB
MarsocODA
Medical
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 17:18:04 GMT
Last Modified
Mon, 16 Mar 2026 17:18:24 GMT

1.0.7

- Group 1 Reason 3 persists after removal of BoatSpawn, DA, and DA_HQ layers. Removing the following layers for continued testing:

EOD
FightHanger
ISA
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 17:12:31 GMT
Last Modified
Mon, 16 Mar 2026 17:12:52 GMT

1.0.6

- Group 1 Reason 1 System Failure error persists after removing CAGArea, CAGBasement, and CAGMain layers. Group 1 Reason 4 also did not replicate. Removing the following layers for continued testing:

BoatSpawn
DA
DA_HQ
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 17:05:01 GMT
Last Modified
Mon, 16 Mar 2026 17:05:27 GMT

1.0.5

- Receiving Group 1 Reason 3 and Group 1 Reason 4 Errors. Removing small batches of layers until success/failure for testing. Removing the following layers first:

CAGArea
CAGBasement
CAGMain
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 16:55:56 GMT
Last Modified
Mon, 16 Mar 2026 16:56:19 GMT

1.0.4

- Readded all layers from original PVE world entity.
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 01:49:04 GMT
Last Modified
Mon, 16 Mar 2026 01:49:23 GMT

1.0.3

- Attempting to fix the Group 1 Reason 4 Error when loading in the test scenario.
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 01:41:46 GMT
Last Modified
Mon, 16 Mar 2026 01:42:07 GMT

1.0.2

- Removed all VRT Map Dev added layers to attempt to eliminate the Group 1 (system error) upon spawning at MOB. Issue is within MOB somewhere. Beginning process of elimination.
Game Version
1.6.0.119
Created
Mon, 16 Mar 2026 01:29:27 GMT
Last Modified
Mon, 16 Mar 2026 01:29:48 GMT

1.0.1

- Removed indoor AI layer, it may have been causing system error when spawning in. Will test new configurations in future versions.
Game Version
1.6.0.119
Created
Sun, 15 Mar 2026 23:30:36 GMT
Last Modified
Sun, 15 Mar 2026 23:30:58 GMT

1.0.0

Game Version
1.6.0.119
Created
Sun, 15 Mar 2026 23:07:05 GMT
Last Modified
Sun, 15 Mar 2026 23:07:25 GMT

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