CDF Conflict PVE
by Sixcoups
0.0.119
- Game Version
- 1.8.0.13
- Created
- Mon, 07 Sep 2026 01:04:11 GMT
- Last Modified
- Mon, 07 Sep 2026 01:04:16 GMT
0.0.118
- Game Version
- 1.8.0.13
- Created
- Mon, 07 Sep 2026 00:50:31 GMT
- Last Modified
- Mon, 07 Sep 2026 00:50:40 GMT
0.0.117
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 23:54:21 GMT
- Last Modified
- Sun, 06 Sep 2026 23:54:26 GMT
0.0.116
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 23:42:40 GMT
- Last Modified
- Sun, 06 Sep 2026 23:42:46 GMT
0.0.115
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 23:33:36 GMT
- Last Modified
- Sun, 06 Sep 2026 23:33:40 GMT
0.0.114
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 22:49:26 GMT
- Last Modified
- Sun, 06 Sep 2026 22:49:31 GMT
0.0.113
- Game Version
- 1.8.0.13
- Created
- Thu, 03 Sep 2026 21:18:29 GMT
- Last Modified
- Thu, 03 Sep 2026 21:18:37 GMT
0.0.112
CDF Conflict PVE Fixed: ambient mortars no longer recognised their own fire missions, which silently disabled shell counting, fire correction, mission relaunch and the observer cease-fire. A tube would shell one fixed point, then go quiet for the rest of the round. Fixed: after loading a save, every ambient group (mortars, garrisons, counter-attacks) fell back to the vanilla 1.8 lifecycle and lost its link to its spawnpoint. Crews were despawned when players moved away, and groups were deleted outright when a player walked back up to them — leaving mortars counted as "deployed" forever with nothing behind them. Added: mortars whose crew or group has vanished are now repaired automatically — dormant crews are re-materialised, unrecoverable pieces are recycled so a fresh tube can deploy. Shell quotas are preserved. Added: progressive accuracy. The longer players hold a shelled area, the tighter the mortar's fire — dispersion narrows from 15 m to 4 m over 4 minutes of continuous presence, and resets when the area is left. Improved: the artillery census now separates in-battery, standby, missing-crew, missing-group and missing-tube pieces, and raises a warning line only when something is actually wrong. Three previously silent failure paths now log an error.
- Game Version
- 1.8.0.13
- Created
- Thu, 03 Sep 2026 20:33:36 GMT
- Last Modified
- Thu, 03 Sep 2026 20:33:46 GMT
0.0.111
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 17:37:08 GMT
- Last Modified
- Sat, 29 Aug 2026 17:37:14 GMT
0.0.110
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 17:20:49 GMT
- Last Modified
- Sat, 29 Aug 2026 17:20:54 GMT
0.0.109
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 17:19:58 GMT
- Last Modified
- Sat, 29 Aug 2026 17:20:02 GMT
0.0.108
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 11:52:27 GMT
- Last Modified
- Sat, 29 Aug 2026 11:52:32 GMT
0.0.107
- Game Version
- 1.8.0.10
- Created
- Thu, 27 Aug 2026 01:04:33 GMT
- Last Modified
- Thu, 27 Aug 2026 01:04:36 GMT
0.0.106
- Game Version
- 1.8.0.10
- Created
- Thu, 20 Aug 2026 17:24:30 GMT
- Last Modified
- Thu, 20 Aug 2026 17:24:35 GMT
0.0.105
- Game Version
- 1.8.0.10
- Created
- Wed, 19 Aug 2026 17:28:04 GMT
- Last Modified
- Wed, 19 Aug 2026 17:28:10 GMT
0.0.104
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 10:18:46 GMT
- Last Modified
- Sat, 15 Aug 2026 10:18:51 GMT
0.0.103
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 10:03:37 GMT
- Last Modified
- Sat, 15 Aug 2026 10:03:44 GMT
0.0.102
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 10:01:30 GMT
- Last Modified
- Sat, 15 Aug 2026 10:01:36 GMT
0.0.101
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 09:41:40 GMT
- Last Modified
- Sat, 15 Aug 2026 09:41:45 GMT
0.0.100
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 09:37:47 GMT
- Last Modified
- Sat, 15 Aug 2026 09:37:53 GMT
0.0.99
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 09:35:31 GMT
- Last Modified
- Sat, 15 Aug 2026 09:35:37 GMT
0.0.98
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 09:12:05 GMT
- Last Modified
- Sat, 15 Aug 2026 09:12:12 GMT
0.0.97
- Game Version
- 1.8.0.10
- Created
- Fri, 14 Aug 2026 00:14:13 GMT
- Last Modified
- Fri, 14 Aug 2026 00:14:17 GMT
0.0.96
- Game Version
- 1.8.0.10
- Created
- Thu, 13 Aug 2026 23:29:16 GMT
- Last Modified
- Thu, 13 Aug 2026 23:29:21 GMT
0.0.95
Note de version — CDF Conflict PVE / CDF Map System Compatibilité Arma Reforger 1.8 Arma 1.8 a réécrit les patrouilles ambiantes, la capture de bases et le spawn des groupes d'IA. Les mods ne compilaient plus. Patrouilles ambiantes : dé-spawn, respawn, comptage des survivants et vagues de contre-attaque reportés sur la nouvelle mécanique du moteur. Correction d'un piège qui aurait fait passer toute patrouille dé-spawnée pour anéantie (plus aucun respawn). Le mod reprend explicitement le pilotage de ses escouades pour ne pas entrer en conflit avec le nouveau système automatique du jeu. Capture de bases : passage au nouveau système de détection de présence. Règles inchangées, y compris les civils ignorés et les factions IA autorisées à capturer. Spawn des groupes : l'étalement maison est retiré, le moteur le fait désormais nativement et gère en plus les zones de navigation non chargées. Véhicules ambiants et marqueurs de renseignement carte adaptés aux nouvelles interfaces. Aucun changement de gameplay voulu : cette mise à jour est un portage technique. Arma Reforger 1.8 compatibility Arma 1.8 rewrote ambient patrols, base capture and AI group spawning. The mods no longer compiled. Ambient patrols: despawn, respawn, survivor counting and counter-attack waves moved onto the engine's new mechanics. Fixed a trap that would have recorded every despawned patrol as wiped out (no respawn at all). The mod now explicitly reclaims control of its squads so it no longer fights the game's new automatic lifecycle. Base capture: moved to the new presence detection system. Rules unchanged, including civilians being ignored and AI factions being allowed to capture. Group spawning: the custom staggered spawn is gone, the engine does it natively now and also handles unloaded navigation tiles. Ambient vehicles and map intel markers adapted to the new interfaces. No intended gameplay change: this update is a technical port. Discord Sixcoups Mod : https://discord.gg/YEmJxmxcYF
- Game Version
- 1.8.0.10
- Created
- Thu, 13 Aug 2026 17:25:32 GMT
- Last Modified
- Thu, 13 Aug 2026 17:25:36 GMT
0.0.94
- Game Version
- 1.7.0.54
- Created
- Tue, 04 Aug 2026 00:30:38 GMT
- Last Modified
- Tue, 04 Aug 2026 00:30:43 GMT
0.0.93
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 22:35:24 GMT
- Last Modified
- Mon, 13 Jul 2026 22:35:28 GMT
0.0.92
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 19:59:19 GMT
- Last Modified
- Mon, 13 Jul 2026 19:59:23 GMT
0.0.91
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 17:59:25 GMT
- Last Modified
- Mon, 13 Jul 2026 17:59:30 GMT
0.0.90
- Game Version
- 1.7.0.49
- Created
- Tue, 23 Jun 2026 20:49:29 GMT
- Last Modified
- Tue, 23 Jun 2026 20:49:33 GMT