EoH CounterAttack System

by McLaggins

1.0.6

- Ambient Artillery framework created

- Ambient Vehicle framework created

- Probably some fixes I forgot I did at midnight
Game Version
1.6.0.119
Created
Thu, 05 Mar 2026 04:41:55 GMT
Last Modified
Thu, 05 Mar 2026 04:41:59 GMT

1.0.5

Another attempt at fixing sqauds spawning on the main counter attack module instead of the spawn zones.
Game Version
1.6.0.119
Created
Tue, 03 Mar 2026 18:47:55 GMT
Last Modified
Tue, 03 Mar 2026 18:48:01 GMT

1.0.4

Hotifx
Game Version
1.6.0.119
Created
Tue, 03 Mar 2026 01:09:23 GMT
Last Modified
Tue, 03 Mar 2026 01:09:29 GMT

1.0.3

Changes to AI counterattack spawning, should fix the issue with players blocking AI spawns causing them to spawn ON the objective. -_-
Game Version
1.6.0.119
Created
Tue, 03 Mar 2026 00:27:04 GMT
Last Modified
Tue, 03 Mar 2026 00:27:11 GMT

1.0.2

- Added casualty tracking and the ability to trigger the next wave at a certain casualty percentage. (this should help prevent a few squad members getting stuck and never being killed, preventing the next wave)
Game Version
1.6.0.119
Created
Mon, 02 Mar 2026 02:55:50 GMT
Last Modified
Mon, 02 Mar 2026 02:55:54 GMT

1.0.1

Added a trigger delay option for counterattacks (To prevent helicopters from triggering waves early)

Added checks to prevent squads from spawning inside of rocks.
Game Version
1.6.0.119
Created
Fri, 27 Feb 2026 19:39:43 GMT
Last Modified
Fri, 27 Feb 2026 19:39:46 GMT

1.0.0

Game Version
1.6.0.119
Created
Fri, 27 Feb 2026 01:34:36 GMT
Last Modified
Fri, 27 Feb 2026 01:34:39 GMT

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