StavkaTest

by Reidond

Contributors

Reidond

StavkaTest

Summary

Stavka is an orchestration layer that wraps Arma Reforger's existing Commander/Game Master module with LLM-powered decision-making, enabling solo or coop play against a dynamic AI opponent.

Description

Key principle: Reuse, don't recreate. Arma Reforger already has a Commander module with spawning, waypoints, objectives, and AI group management. Stavka does not replace this — it creates a virtual AI commander that drives the existing systems through an orchestration harness.
The system consists of:
Stavka (TypeScript) — An LLM-powered strategic orchestrator that makes high-level decisions (where to attack, when to reinforce, how to react). It manipulates the game through Arma Reforger's existing commander systems, not by reimplementing them.
Orchestration Mod (Enforce Script) — A thin bridge mod that exposes Arma Reforger's Commander module capabilities over a pluggable transport layer (REST for MVP, WebSocket via InterceptAR as upgrade). It translates AI Commander decisions into native game commands and reports game state + sub-agent feedback back up.
The core scenario is conflict — players face an AI-driven enemy force that captures objectives, deploys units, reacts to threats, and adapts its strategy over time.

License

Arma Public License (APL)

Version
1.0.2
Game Version
1.6.0.119
Version size
30.89 KB
Created
01.04.2026
Last Modified
01.04.2026
ID
68B1A0F0C0DE0001