Summary
Random Checkpoints breathes life into your Arma Reforger maps by automatically populating the road network with dynamic, AI-manned checkpoints.
Description
- Features
* Fully Dynamic Spawning: No more hardcoded units! The mod automatically scans your server's Entity Catalog and
randomly selects vehicles and infantry squads based on the chosen faction.
* Mod Compatible: Works seamlessly with your favorite vehicle and unit mods. If a modded vehicle or squad is assigned
to the active faction, it can spawn at a checkpoint!
* Smart Player-Proximity System: Checkpoints only spawn on roads near active players (between 500m and 1200m away).
You won't have hundreds of AI sitting uselessly on the other side of the map.
* Aggressive Garbage Collection: To preserve server memory and FPS, checkpoints automatically despawn when all
players leave the area (1800m+).
* Helicopter Exclusion: Smart filtering prevents helicopters and aircraft from awkwardly spawning in the middle of a
road.
- How to Use & Customize (For Server Owners)
The mod works out of the box with the default USSR faction. However, you can easily customize its behavior.
Method 1: Game Master / World Editor
If you are building a scenario in the Workbench, simply select your GameMode entity and look at the properties panel.
You will find settings to change the faction, max checkpoints, and spawn distances.
Method 2: ServerData.json
Server owners can customize the mod on the fly by adding the following parameters to their ServerData.json (or server
config) under the GameMode settings:
* m_sFactionKey: The faction you want manning the checkpoints. (Default: "USSR". Try "US" or "FIA").
* m_iMaxActiveCheckpoints: The maximum number of checkpoints allowed alive on the map at the exact same time.
(Default: 10).
* m_fSpawnMinDist: Minimum distance from a player to drop a checkpoint. (Default: 500.0).
* m_fSpawnMaxDist: Maximum distance from a player to drop a checkpoint. (Default: 1200.0).
* m_fDespawnDist: The distance at which the checkpoint is deleted if no players are nearby. (Default: 1800.0).
- Compatibility
Tested on Vanilla maps and custom terrains. It relies on the map having a generated Road Network (which 99% of maps
do).License
Arma Public License (APL)