HMSD TopOwl System
by Nova Nakal
0.6.11
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 17:44:09 GMT
- Last Modified
- Thu, 15 Oct 2026 17:44:23 GMT
0.6.10
fix coords
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 10:20:53 GMT
- Last Modified
- Sat, 10 Oct 2026 10:21:06 GMT
0.6.9
ETA on hud marker map
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 18:16:19 GMT
- Last Modified
- Fri, 09 Oct 2026 18:16:31 GMT
0.6.8
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 07:43:58 GMT
- Last Modified
- Tue, 06 Oct 2026 07:44:37 GMT
0.6.7
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 17:14:03 GMT
- Last Modified
- Thu, 01 Oct 2026 17:14:25 GMT
0.6.6
- Game Version
- 1.8.0.13
- Created
- Wed, 30 Sep 2026 21:11:48 GMT
- Last Modified
- Wed, 30 Sep 2026 21:12:22 GMT
0.6.5
- Game Version
- 1.8.0.13
- Created
- Wed, 30 Sep 2026 21:00:40 GMT
- Last Modified
- Wed, 30 Sep 2026 21:01:14 GMT
0.6.4
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 22:09:51 GMT
- Last Modified
- Tue, 29 Sep 2026 22:10:04 GMT
0.6.3
Laser The TGP laser now uses the same beam and impact as the designator, only thicker and stronger. Keys One NVG key for both the helmet and the rangefinder (N). Rangefinder zoom, laser, pulse, and VIS/IR use the same keys as the TGP. Duplicate keys are gone (numpad zoom, gain on = ] - [ \, right-click ADS). TGP ADS stays on V. Network Less traffic on a dedicated server: the server rebuilds IFF and beacons, and the laser is sent only to nearby players.
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 17:54:16 GMT
- Last Modified
- Tue, 29 Sep 2026 17:54:26 GMT
0.6.2
- Game Version
- 1.8.0.13
- Created
- Mon, 28 Sep 2026 21:26:03 GMT
- Last Modified
- Mon, 28 Sep 2026 21:26:10 GMT
0.6.1
adding the laser designator for ground troops
- Game Version
- 1.8.0.13
- Created
- Sun, 27 Sep 2026 18:03:48 GMT
- Last Modified
- Sun, 27 Sep 2026 18:03:58 GMT
0.6.0
- Game Version
- 1.8.0.13
- Created
- Tue, 22 Sep 2026 16:47:49 GMT
- Last Modified
- Tue, 22 Sep 2026 16:47:55 GMT
0.5.11
- Game Version
- 1.8.0.13
- Created
- Wed, 16 Sep 2026 17:18:47 GMT
- Last Modified
- Wed, 16 Sep 2026 17:18:53 GMT
0.5.10
- Game Version
- 1.8.0.13
- Created
- Tue, 15 Sep 2026 20:32:41 GMT
- Last Modified
- Tue, 15 Sep 2026 20:32:45 GMT
0.5.9
New Velocity vector (small flight-path cue) showing where the helicopter is actually going. Hidden in stable flight and when landing radar is up. Landing radar drift arrow (groundspeed) from the own-ship dot. Heading tape now shows full heading digits. Look-azimuth readout under the aircraft heading. NVG Higher auto/manual NVG gain ceiling for moonless nights. Helmet NVG available whenever the HMSD cable is in inventory — on foot or in any seat, first or third person. TGP / crew TGP cue shared with lateral gunners. CamAz 12 o’clock follows seat facing (nose for pilot, outboard for door gunners). TGP fullscreen toggle (V) now works while TGP NVG is on. Fixes Restored door-gun reticle when the weapon prefab axis disagrees with the turret (e.g. UH-1 M60D).
- Game Version
- 1.8.0.13
- Created
- Tue, 15 Sep 2026 16:31:54 GMT
- Last Modified
- Tue, 15 Sep 2026 16:31:59 GMT
0.5.8
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 21:48:34 GMT
- Last Modified
- Mon, 14 Sep 2026 21:48:40 GMT
0.5.7
- Game Version
- 1.8.0.13
- Created
- Mon, 07 Sep 2026 17:58:24 GMT
- Last Modified
- Mon, 07 Sep 2026 17:58:35 GMT
0.5.6
few optimisations add voices/beep alerts
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 12:58:18 GMT
- Last Modified
- Sun, 06 Sep 2026 12:58:24 GMT
0.5.5
- Game Version
- 1.8.0.13
- Created
- Sat, 05 Sep 2026 10:14:40 GMT
- Last Modified
- Sat, 05 Sep 2026 10:14:46 GMT
0.5.4
add - nvg green/white ine options - different marker for heli (iff) optimisation: - ccip - iff - share - markers
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 18:51:33 GMT
- Last Modified
- Fri, 04 Sep 2026 18:51:40 GMT
0.5.3
- Game Version
- 1.8.0.10
- Created
- Thu, 27 Aug 2026 19:03:32 GMT
- Last Modified
- Thu, 27 Aug 2026 19:03:39 GMT
0.5.2
- Game Version
- 1.8.0.10
- Created
- Tue, 18 Aug 2026 16:49:39 GMT
- Last Modified
- Tue, 18 Aug 2026 16:49:51 GMT
0.5.1
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 09:02:54 GMT
- Last Modified
- Sat, 15 Aug 2026 09:03:18 GMT
0.5.0
ADD - TGP V1 - beacon faction ally CHANGE - add symbologie for center hud - marker map with distance
- Game Version
- 1.8.0.10
- Created
- Fri, 14 Aug 2026 20:47:01 GMT
- Last Modified
- Fri, 14 Aug 2026 20:47:08 GMT
0.4.11
FIX - Beacon ally - HUD map marker sharing - Console ghost binding ADD - Marker symbole HUD
- Game Version
- 1.7.0.54
- Created
- Tue, 11 Aug 2026 19:57:57 GMT
- Last Modified
- Tue, 11 Aug 2026 19:58:02 GMT
0.4.10
fix ghost binding
- Game Version
- 1.7.0.54
- Created
- Sat, 08 Aug 2026 16:13:48 GMT
- Last Modified
- Sat, 08 Aug 2026 16:14:03 GMT
0.4.9
Fixed console binding issue
- Game Version
- 1.7.0.54
- Created
- Sat, 08 Aug 2026 08:31:31 GMT
- Last Modified
- Sat, 08 Aug 2026 08:31:37 GMT
0.4.8
HOTFIX - first try fix multi language error Xbox ( Ra everywhere)
- Game Version
- 1.7.0.54
- Created
- Fri, 31 Jul 2026 10:19:17 GMT
- Last Modified
- Fri, 31 Jul 2026 10:19:22 GMT
0.4.7
New Options → HMSD TopOwl: configure Flight, Armament, Sensors, Situational Awareness, and Crew settings; saved to $profile:HMCS/settings.txt and applied live EN / FR localization for Options, keybinds, action hints, and items Available Actions hints when HMCS is active (Cycle NVG, Cycle X-Ray, Gain +, Gain −; follow rebinds) Remaining flight time (END) above airspeed, with caution / warning colors (thresholds in Options) IFF: max vehicles on HUD (1–32), empty-vehicle filter, friend / enemy / neutral filters, range / opacity / scale Crew sensor share toggles: master Share, plus IFF / HFI / Landing share Changed Damage (avarie) detector: system labels only (ROT1, MTR…); severity by color (yellow / blinking red / black) HUD activates with the HMCS cable only (GPS beacon no longer turns the HUD on) Notes Full-FOV IR overlay remains disabled
- Game Version
- 1.7.0.54
- Created
- Thu, 30 Jul 2026 20:05:29 GMT
- Last Modified
- Thu, 30 Jul 2026 20:05:36 GMT
0.4.6
Added Crew sensor share: IFF, HFI and landing radar are shared from one elected master to other HMCS-cabled crew in the same helicopter (targeted sync only — no world broadcast). Solo / alone with cable = local scan as before. Power scale (P): blinks red until the takeoff rotor-span scan is ready, then returns to normal green. Changed / optimized Fixed-stores pilot boresight: canopy-style far aim point (no ground “drop”); cannon CCIP idle skips the boresight ground raycast. Gimbal / gunner boresight unchanged (still per-frame). Cannon CCIP pippers still sleep after 15 s without fire (trajectory calc off — not just hidden). Rockets unchanged. Fixed Share presence / master election / cable handshake edge cases (false master, timeout ghosts, seat switch, listen-server apply).
- Game Version
- 1.7.0.54
- Created
- Wed, 29 Jul 2026 20:57:06 GMT
- Last Modified
- Wed, 29 Jul 2026 20:57:17 GMT