Escalation Ruha

by Kwitt

Escalation Ruha- All Bases Shown

Setup & Building: Teams start at random HQ. Use Construction trucks to build FOBs in friendly radio range (min 1000km from other bases) to extend map influence. Winning: Capture enemy FOBs to capture enemy main base. Connection to enemy base disables FOB building; break connection to resume. AI & Front Line: AI spawns periodically at main bases, moves to marked Front line zone (red circle). Zone moves toward team with more deaths in time period. No win impact; for dynamic battlefield. Supply Depots: Randomly placed. Owned depot gives passive supply gain to all team bases (e.g., +50 to main only; +25 each to main + FOB).

Scenario ID
{E9F720071EA79F94}Missions/EscalationRuhaBasesOn.conf
Game mode
Conflict Escalation
Player count
128

Escalation Ruha- Bases in Radio Range Shown

Setup & Building: Teams start at random HQ. Use Construction trucks to build FOBs in friendly radio range (min 1000km from other bases) to extend map influence. Winning: Capture enemy FOBs to find & capture enemy main base. Enemy bases hidden unless in friendly range. Connection to enemy base disables FOB building; break connection to resume. AI & Front Line: AI spawns periodically at main bases, moves to marked Front line zone (red circle). Zone moves toward team with more deaths in time period. No win impact; for dynamic battlefield. Supply Depots: Randomly placed. Owned depot gives passive supply gain to all team bases (e.g., +50 to main only; +25 each to main + FOB).

Scenario ID
{39F0DA6023F49E84}Missions/EscalationRuhaBasesRadio.conf
Game mode
Conflict Escalation
Player count
128