Example of LiDAR vehicles

by ViVi141

1.0.6

use newest api and fix some bugs
Game Version
1.6.0.119
Created
Sun, 22 Feb 2026 13:25:17 GMT
Last Modified
Sun, 22 Feb 2026 13:25:32 GMT

1.0.5

本次版本亮点 (Highlights in this release):

✅ HUD 大幅升级 / Major HUD improvements

添加了 HUD 缩放 功能 / Added HUD zoom(Q&E button)
强制重建 HUD 以避免残留上一帧内容 / Force rebuild HUD to avoid leftover entries
关闭了 3D 射线显示,界面更清晰 / Disabled 3D ray visuals for clarity
🚀 激光雷达系统增强 / LiDAR system enhancements

扩展探测范围与视场 / Extended detection range & field‑of‑view
增加基于体积的“无体积实体”检测与可视化选项 / Added volume‑based no‑volume entity detection & visualization
优化雷达样本处理逻辑,性能更稳定 / Optimized sample processing logic
🧹 项目结构简化 / Project cleanup

删除冗余示例代码与演示,文档更聚焦 / Removed example/demo code for clarity
提升整体可维护性,便于后续开发 / Improved maintainability for future work
Game Version
1.6.0.119
Created
Sat, 21 Feb 2026 08:10:00 GMT
Last Modified
Sat, 21 Feb 2026 08:10:20 GMT

1.0.4

Updated some documentation, kept dependency modules in sync, and fixed some bugs.
Game Version
1.6.0.119
Created
Tue, 17 Feb 2026 16:59:16 GMT
Last Modified
Tue, 17 Feb 2026 16:59:30 GMT

1.0.3

Added support for batch mesh rendering and optimized performance for high ray count scenes; updated documentation to reflect the new features.
Game Version
1.6.0.119
Created
Sun, 15 Feb 2026 10:42:58 GMT
Last Modified
Sun, 15 Feb 2026 10:43:12 GMT

1.0.2

Game Version
1.6.0.119
Created
Wed, 11 Feb 2026 22:30:57 GMT
Last Modified
Wed, 11 Feb 2026 22:31:36 GMT

1.0.1

Update vehicle LiDAR integration to use modded SCR_BaseGameMode, enhancing compatibility across game modes. Adjust documentation to reflect changes in game mode usage and clarify auto-bootstrapping behavior.
Game Version
1.6.0.119
Created
Wed, 11 Feb 2026 22:07:43 GMT
Last Modified
Wed, 11 Feb 2026 22:08:22 GMT

1.0.0

Game Version
1.6.0.119
Created
Wed, 11 Feb 2026 21:19:09 GMT
Last Modified
Wed, 11 Feb 2026 21:19:48 GMT

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