TacOpsPVP

by A Rebellious Raccoon
TacOpsPVP

Summary

TacOps PVP is designed to recreate the tactical, high-stakes experience of the America’s Army 2 gamemode in Arma Reforger for multiplayer with strict teamwork, and structured squad combat.

Description

Discord Server: https://discord.gg/fFrDfemA
Match Structure
The format is round-based, Best-of-5, where the first team to 3 points wins.
There is a strict one life per player per round system.
Teams consist of 15 players per side (US vs. Soviet), and players remain with their chosen faction for the entire match.
Roles alternate between Attacker and Defender each round.

Deployment Phase
A 1-minute pre-game phase occurs before every round to allow for organization and deployment.
The squad is locked to 15 distinct slots, where each slot grants a predefined loadout.
Squad Leaders select from predetermined spawn points.
A countdown is displayed on the UI; no one spawns until it hits 0, ensuring everyone spawns in at once.
Each fireteam spawns together at the Squad Leader appointed point.

Game Modes & Objectives In all game modes, Attackers win by completing the map-specific objective or if they eliminate all enemy forces. Defenders win by holding the objective until the 15-minute timer expires or if they eliminate all enemy forces.

Assault: Attackers must reconfigure 1 of 2 radio relays hidden in designated buildings.

VIP Extraction: The Attacker Squad Leader acts as the VIP and must reach a marked extraction site. The VIP receives a unique FIA-style loadout for identification.

Spectator System
Once a player is killed, they enter a spectator mode.
To maintain competitive integrity, spectators cannot communicate with living players.

License

Arma Public License (APL)

Rating
100%
Version
0.9.6
Game Version
1.6.0.119
Version size
107.56 MB
Downloads
99
Created
04.03.2026
Last Modified
07.03.2026
ID
689607746B79DE81