SimMovement Test

by Haloing

1.0.8

- Tweaked two intensity constants to make bobbing more visceral
See previous change log
Game Version
1.6.0.119
Created
Wed, 11 Feb 2026 11:31:45 GMT
Last Modified
Wed, 11 Feb 2026 11:31:49 GMT

1.0.7

Big balance pass, bug fixes, and lots of polishing. Much better than previous SimMovement versions.
Game Version
1.6.0.119
Created
Wed, 11 Feb 2026 10:49:07 GMT
Last Modified
Wed, 11 Feb 2026 10:49:11 GMT

1.0.6

Game Version
1.6.0.119
Created
Tue, 10 Feb 2026 10:50:09 GMT
Last Modified
Tue, 10 Feb 2026 10:50:13 GMT

1.0.5

Game Version
1.6.0.119
Created
Tue, 10 Feb 2026 04:38:17 GMT
Last Modified
Tue, 10 Feb 2026 04:38:21 GMT

1.0.4

Game Version
1.6.0.119
Created
Mon, 09 Feb 2026 10:24:54 GMT
Last Modified
Mon, 09 Feb 2026 10:24:58 GMT

1.0.3

Game Version
1.6.0.119
Created
Mon, 09 Feb 2026 09:26:08 GMT
Last Modified
Mon, 09 Feb 2026 09:26:12 GMT

1.0.2

- Improved pitch filtering so the character's head doesn't dive as much during sprint
- Tweaked constants to make headbob feel better/more visceral
Game Version
1.6.0.119
Created
Mon, 09 Feb 2026 09:23:46 GMT
Last Modified
Mon, 09 Feb 2026 09:23:51 GMT

1.0.1

Game Version
1.6.0.119
Created
Mon, 09 Feb 2026 05:02:28 GMT
Last Modified
Mon, 09 Feb 2026 05:02:32 GMT

1.0.0

Game Version
1.6.0.119
Created
Mon, 09 Feb 2026 04:59:33 GMT
Last Modified
Mon, 09 Feb 2026 04:59:47 GMT

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