Intel & DoorLock - FRM
by Aqkwatv
Contributors
FrenchReforgerMod
1.1.2
MAJOR UPDATE 1.2.0 Intel & DoorLock - Added jammer system You can now jam the card reader frequency and bypass the key system. Keycodes use a random frequency, which can be changed if needed by the GM. You can now bruteforce Digicodes: it takes a lot of time and consumes a lot of energy. The jammer runs on batteries: each use consumes a certain amount of charge. - Added all cards, screens, tablets, and the jammer to GameMaster. - Fix: AI can no longer open doors. - Fix: the GRAYSAdjuste mod no longer works on locked doors. - Fix: Post-its can now be edited without bugs.
- Game Version
- 1.6.0.119
- Created
- Wed, 11 Mar 2026 11:32:25 GMT
- Last Modified
- Wed, 11 Mar 2026 11:33:16 GMT
1.1.1
- Fixed bug with text boxes not working in GM - Fixed GM Proxy side functionality - Fixed issue where other modes could open the door when a keypad was pressed - Fixed door detection zone and door action blocking
- Game Version
- 1.6.0.119
- Created
- Tue, 03 Mar 2026 23:11:56 GMT
- Last Modified
- Tue, 03 Mar 2026 23:12:43 GMT
1.1.0
*MAJOR UPDATE - 1.1.0* - ADDITION OF THE GAMEMASTER SYSTEM - ADDITION OF THE CONFIGURATION PROPERTY IN GAMEMASTER - MODIFICATION OF DOOR DETECTION FOR THE SCRIPT - POSSIBILITY TO CUSTOMIZE INTEL BY GAMEMASTER The key-based door locking system is not yet available through Gamemaster.
- Game Version
- 1.6.0.119
- Created
- Sun, 01 Mar 2026 00:18:43 GMT
- Last Modified
- Sun, 01 Mar 2026 00:19:23 GMT
1.0.1
- Add wrong and Granted sound on DigiCode / KeyCode 3D Spatial - fix some bug
- Game Version
- 1.6.0.119
- Created
- Tue, 24 Feb 2026 22:37:38 GMT
- Last Modified
- Tue, 24 Feb 2026 22:38:06 GMT
1.0.0
- Game Version
- 1.6.0.119
- Created
- Sun, 22 Feb 2026 17:06:34 GMT
- Last Modified
- Sun, 22 Feb 2026 17:07:11 GMT
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