Attachment Framework-Core

by Tonic

Contributors

McTiddies4Lunch3

1.0.16

- Slight adjustment to the rail system to take into consideration of multiple rails.
Game Version
1.8.0.13
Created
Fri, 11 Sep 2026 00:56:35 GMT
Last Modified
Fri, 11 Sep 2026 00:56:39 GMT

1.0.15

Made an oppsies with slot code.
Game Version
1.8.0.13
Created
Tue, 08 Sep 2026 03:13:23 GMT
Last Modified
Tue, 08 Sep 2026 03:13:27 GMT

1.0.14

- Attachment points being moved by the rail system should now work in preview world
- Reworked attachment removal when required rail is removed.
Game Version
1.8.0.13
Created
Sun, 06 Sep 2026 15:57:02 GMT
Last Modified
Sun, 06 Sep 2026 15:57:05 GMT

1.0.13

+ Changed AFW_LightsComponent to apply the property Original Color under AFW_LightSource upon light creation
+ Added new property MaxRange to AFW_LightSource which can be used to make the light render further
TODO~: Add new properties that NV-System can utilize to adjust VIS laser brightness while under NV effect in the future..
Game Version
1.8.0.10
Created
Sat, 15 Aug 2026 19:09:55 GMT
Last Modified
Sat, 15 Aug 2026 19:09:58 GMT

1.0.12

- Adjustments to canted aim script, added documentation on it in the webpage.
Game Version
1.7.0.54
Created
Mon, 03 Aug 2026 20:53:13 GMT
Last Modified
Mon, 03 Aug 2026 20:53:15 GMT

1.0.11

More changes to rail system, I'm starting to lose my mind.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 01:51:57 GMT
Last Modified
Sat, 18 Jul 2026 01:52:00 GMT

1.0.10

- More expansion to rail system, this is something i'm actively working on so please don't use this yet, its mostly for me.
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 06:36:34 GMT
Last Modified
Tue, 14 Jul 2026 06:36:37 GMT

1.0.9

- Fixed oppsies that caused Bayonets and some other attachments to not be equipable. My bad.
Game Version
1.7.0.41
Created
Fri, 05 Jun 2026 05:05:22 GMT
Last Modified
Fri, 05 Jun 2026 05:05:25 GMT

1.0.8

- Fixes for 1.7
Game Version
1.7.0.41
Created
Thu, 28 May 2026 13:44:13 GMT
Last Modified
Thu, 28 May 2026 13:44:19 GMT

1.0.7

- Adjustment to an override in SCR_GadgetsManagerComponent to be more mod friendly
Game Version
1.6.0.119
Created
Fri, 08 May 2026 13:46:17 GMT
Last Modified
Fri, 08 May 2026 13:46:20 GMT

1.0.6

Game Version
1.6.0.119
Created
Thu, 23 Apr 2026 06:54:02 GMT
Last Modified
Thu, 23 Apr 2026 06:54:04 GMT

1.0.5

Game Version
1.6.0.119
Created
Tue, 14 Apr 2026 08:34:05 GMT
Last Modified
Tue, 14 Apr 2026 08:34:09 GMT

1.0.4

Game Version
1.6.0.119
Created
Tue, 07 Apr 2026 21:35:30 GMT
Last Modified
Tue, 07 Apr 2026 21:35:35 GMT

1.0.3

- Added rail system, refer to the website in the description to see how to setup
- Added canted sight script, currently no setup info will remember to get it done soon
Game Version
1.6.0.119
Created
Tue, 07 Apr 2026 12:40:14 GMT
Last Modified
Tue, 07 Apr 2026 12:40:16 GMT

1.0.2

Potentially fixed issue where anything inheriting from AFW_EquipmentBase.et would not save with Persistence System
Game Version
1.6.0.119
Created
Sun, 29 Mar 2026 05:42:31 GMT
Last Modified
Sun, 29 Mar 2026 05:42:33 GMT

1.0.1

Fixed another error relating to Bipods, nothing serious but yeah.
Game Version
1.6.0.119
Created
Mon, 02 Mar 2026 20:30:51 GMT
Last Modified
Mon, 02 Mar 2026 20:30:53 GMT

1.0.0

Game Version
1.6.0.119
Created
Sat, 21 Feb 2026 08:44:54 GMT
Last Modified
Sat, 21 Feb 2026 08:44:57 GMT

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