Procedural Combat RHS

by Hushmodee

Procedural Combat - Arland (RHS)

Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.

Scenario ID
{1F2E3D4C5B6A7980}Missions/ProceduralCombatRHS_Arland.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
6

Procedural Combat - Kolguyev (RHS)

Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.

Scenario ID
{9A8B7C6D5E4F3210}Missions/ProceduralCombatRHS_Cain.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
6

Procedural Combat - Everon (RHS)

Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.

Scenario ID
{F8E7D6C5B4A39281}Missions/ProceduralCombatRHS_Eden.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
6