Procedural Combat RHS

by Hushmodee

Procedural Combat - Arland (RHS)

Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.

Scenario ID
{7D69C49ABD9B239E}Missions/ProceduralCombatRHS_Arland.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
6

Procedural Combat - Kolguyev (RHS)

Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.

Scenario ID
{673D8A05197B13E6}Missions/ProceduralCombatRHS_Cain.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
6

Procedural Combat - Everon (RHS)

Procedurally generated skirmishes. Lead the assault or hold the line in evolving AI-driven warfare.

Scenario ID
{C41D6575F3DAA075}Missions/ProceduralCombatRHS_Eden.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
6