Kunar Conflict PVE

by osuichi
Kunar Conflict PVE

Summary

A tactical PVE scenario for Kunar, built on the Conflict PVE Remixed Vanilla 2.0 framework. Optimized for strategic operations starting from the MOB and long-term server stability.

Description

■ Overview & Framework This mission is built using the Conflict PVE Remixed Vanilla 2.0 framework. Special thanks to the author for providing such a powerful PVE foundation.

■ Gameplay Mechanics

Vehicle & Heli Restrictions: Vehicle and helicopter deployment is restricted to FOBs and MOBs only, encouraging strategic planning centered around the Main Operating Base.

■ Performance Optimization

Entity Suppression: Prioritizes static entities to minimize dynamic object overhead.

Optimized AI Spawning (Chunking): Uses a chunk-based system to reduce CPU load from AI logic by focusing processing on areas near players.

■ Future Plans

Dynamic Despawn System for base defense objects.

Additional sub-tasks (Kill tasks, Heliborne events, etc.).

■ Important Notes & Known Issues

Hierarchy Issue: Some hierarchy issues remain unresolved due to technical limitations in layer access.

Support: Please contact me via Discord for any feedback or issues.

License

Arma Public License (APL)

Rating
50%
Version
1.0.2
Game Version
1.6.0.119
Version size
170.61 MB
Downloads
153
Created
01.02.2026
Last Modified
03.02.2026
ID
68721080EF28A940

Dependencies