GRAD Traffic

by nomisum
GRAD Traffic

Summary

Spawns 10 vehicles of civilians driving around. Spawn and Despawn outside of player range.

Description

Alpha version, WIP

Simplistic Civilian Traffic System for Reforger.

Spawns civilian cars, drives them somewhere, despawns them. Raises some events for threat level changes:
`SCR_TrafficEvents.OnCivilianEvent.Invoke(owner.GetOrigin(), "gunfight");` and `SCR_TrafficEvents.OnCivilianEvent.Invoke(owner.GetOrigin(), "killed");`

handing over the position of the event to any script.

Sample Mission Header:

```
"m_TrafficSpawnSettings": {
    "m_bEnableTraffic": true,
    "m_sTargetFaction": "CIV",
    "m_bUseCatalog": true
  },
  "m_TrafficLimitSettings": {
    "m_iMaxTrafficCount": 15,
    "m_fTrafficSpawnRange": 2500.0,
    "m_fPlayerSafeRadius": 500.0
  }
```

Feedback & Bug Reports: https://github.com/gruppe-adler/GRAD-Traffic/
Or directly in discord: https://discord.gg/ZDqp45q

License

Arma Public License (APL)

Rating
100%
Version
0.0.26
Game Version
1.6.0.119
Version size
257.93 KB
Downloads
150
Created
24.01.2026
Last Modified
26.02.2026
ID
68675E351689D92E