The Forge Public PVE Conflict

by Iron_Viking
The Forge Public PVE Conflict

Summary

WIP

Description

The Forge: NATO vs. The Game Master
Step into a living battlefield where you and your NATO squad face off against a human-driven threat. This is PVE evolved: you aren't just fighting scripts—you are fighting a Live Game Master who adapts to your tactics, coordinates massive AI counter-attacks, and shells your positions with artillery.

HVT BOUNTY: The Game Master is active in the field. Locating and neutralizing the GM grants Massive XP rewards for your squad.

LOGISTICS MATTER: Supplies are the lifeblood of the war effort. Every respawn has a cost; run logistics to keep the armory stocked.

REALISM & PID: Name tags are proximity-based only. Identify your targets, use your off-map fire support, and coordinate via the new Commander role.

Modding Credits & Licensing

This project respects the hard work of the creators whose assets make this experience possible.

RHS: Status Quo This mod/server utilizes assets from the RHS team. Use of these assets is governed by the RHS: Status Quo EULA. You can view the full license here: 👉 https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/rhs-status-quo/eula

WCS (Western Conflict Solutions) Used as a direct dependency. All assets are included unmodified and in their original glory to provide the modern NATO edge.
Gramps PVE Conflict 2.0 Core logic, XP rebalancing, and custom map edits provided by the Gramps framework.

The Forge is open to everyone, from Reforger beginners to hardened veterans. Join us and hunt the GM.

License

Arma Public License No Derivatives (APL-ND)

Rating
100%
Version
1.0.12
Game Version
1.6.0.119
Version size
29.30 MB
Downloads
150
Created
21.01.2026
Last Modified
08.02.2026
ID
686733CA882FC99E

Dependencies