SimMovement - Headbob
by Haloing
2.0.15
- Game Version
- 1.6.0.119
- Created
- Wed, 25 Feb 2026 06:04:59 GMT
- Last Modified
- Wed, 25 Feb 2026 06:05:05 GMT
2.0.14
- Made freelook a lot nicer to use (snappy returns to look dir instead of being smooth, yet lagging behind) - Filtered out disorienting pitch motion if player moves his camera quickly up or down
- Game Version
- 1.6.0.119
- Created
- Wed, 25 Feb 2026 06:03:58 GMT
- Last Modified
- Wed, 25 Feb 2026 06:04:05 GMT
2.0.13
- Game Version
- 1.6.0.119
- Created
- Tue, 24 Feb 2026 09:36:04 GMT
- Last Modified
- Tue, 24 Feb 2026 09:36:11 GMT
2.0.12
- Toned down pitch and made it less jaggy (this might lead to the headbob feeling less intense sadly but often I found it got annoying) - Added fix for crouch reloads having too much movement with other animation mods
- Game Version
- 1.6.0.119
- Created
- Tue, 24 Feb 2026 05:22:30 GMT
- Last Modified
- Tue, 24 Feb 2026 05:22:39 GMT
2.0.11
- Nerfed idle head sway amplitude - Toned down intensity of camera movement during reloads
- Game Version
- 1.6.0.119
- Created
- Mon, 23 Feb 2026 12:42:05 GMT
- Last Modified
- Mon, 23 Feb 2026 12:42:12 GMT
2.0.10
- Game Version
- 1.6.0.119
- Created
- Sun, 22 Feb 2026 13:05:16 GMT
- Last Modified
- Sun, 22 Feb 2026 13:05:24 GMT
2.0.9
- Game Version
- 1.6.0.119
- Created
- Sun, 22 Feb 2026 12:50:03 GMT
- Last Modified
- Sun, 22 Feb 2026 12:50:09 GMT
2.0.8
- Game Version
- 1.6.0.119
- Created
- Sun, 22 Feb 2026 10:28:37 GMT
- Last Modified
- Sun, 22 Feb 2026 10:28:45 GMT
2.0.7
- Fixed head moving too much during swimming
- Game Version
- 1.6.0.119
- Created
- Sun, 22 Feb 2026 07:47:09 GMT
- Last Modified
- Sun, 22 Feb 2026 07:47:17 GMT
2.0.6
- Toned down bobbing in crouch - Toned down yaw transition into/out of sprint
- Game Version
- 1.6.0.119
- Created
- Sun, 22 Feb 2026 07:03:27 GMT
- Last Modified
- Sun, 22 Feb 2026 07:03:34 GMT
2.0.5
- Made grenade throwing feel slightly more visceral - Added yaw filtering to character head physically looking left after throwing grenade - Tweaked intensity dampening logic when looking up/down
- Game Version
- 1.6.0.119
- Created
- Sat, 21 Feb 2026 10:38:47 GMT
- Last Modified
- Sat, 21 Feb 2026 10:38:55 GMT
2.0.4
- Game Version
- 1.6.0.119
- Created
- Fri, 20 Feb 2026 13:56:28 GMT
- Last Modified
- Fri, 20 Feb 2026 13:56:39 GMT
2.0.3
- Game Version
- 1.6.0.119
- Created
- Fri, 20 Feb 2026 11:20:37 GMT
- Last Modified
- Fri, 20 Feb 2026 11:20:45 GMT
2.0.2
just a description change
- Game Version
- 1.6.0.119
- Created
- Fri, 20 Feb 2026 05:56:07 GMT
- Last Modified
- Fri, 20 Feb 2026 05:56:14 GMT
2.0.1
- Fixed issue with head moving too much during swimming - Removed headbob from binocs completely (led to some frusterating cases where the bobbing would cause you to lose your target) - Added more smoothing to the bobbing while in freelook
- Game Version
- 1.6.0.119
- Created
- Fri, 20 Feb 2026 05:50:04 GMT
- Last Modified
- Fri, 20 Feb 2026 05:50:18 GMT
2.0.0
Bring in changes from SimMovement Test. Some of those changes are - Better procedural head sway (applied when tired and climbing slopes) - Reworked bobbing weights to *slightly* emulate ArmA 2 better (+pitch, +yaw, -roll) - Improved vaulting head bob to be more physically accurate - Headbob when performing actions like reloading, using medical, and digging
- Game Version
- 1.6.0.119
- Created
- Thu, 19 Feb 2026 12:51:04 GMT
- Last Modified
- Thu, 19 Feb 2026 12:51:14 GMT
1.0.7
- Slightly smoothed out bobbing when transistioning very quickly from sprinting to stationary - Tweaked the vertical bobbing motion when climbing steep slopes - Reset default headbob intensity back to 50%
- Game Version
- 1.6.0.119
- Created
- Fri, 30 Jan 2026 06:32:24 GMT
- Last Modified
- Fri, 30 Jan 2026 06:32:28 GMT
1.0.6
- Reduced headbob severity (remapped intensity scale and set default to 25% from 50%) - Added experimental persistent setting saving across sessions
- Game Version
- 1.6.0.119
- Created
- Thu, 29 Jan 2026 21:55:31 GMT
- Last Modified
- Thu, 29 Jan 2026 21:55:39 GMT
1.0.5
- Added WIP scafolding for persistent saving of headbob settings
- Game Version
- 1.6.0.119
- Created
- Thu, 29 Jan 2026 13:16:52 GMT
- Last Modified
- Thu, 29 Jan 2026 13:16:56 GMT
1.0.4
- Third Person perspective now has headbob removed - Tweaked certain constants to making bobbing feel smoother
- Game Version
- 1.6.0.108
- Created
- Thu, 29 Jan 2026 09:31:13 GMT
- Last Modified
- Thu, 29 Jan 2026 09:31:18 GMT
1.0.3
- Tweaked headbob implementation - Fixed an issue where the camera would roll do much while strafing diagonally when holding a pistol
- Game Version
- 1.6.0.108
- Created
- Tue, 27 Jan 2026 02:24:30 GMT
- Last Modified
- Tue, 27 Jan 2026 02:24:38 GMT
1.0.2
- Game Version
- 1.6.0.108
- Created
- Mon, 26 Jan 2026 08:53:14 GMT
- Last Modified
- Mon, 26 Jan 2026 08:53:18 GMT
Showing 1 to 22 of 22 results
Rows per page
Showing 1 to 22 of 22 results
Rows per page