MK Chernobyl by StArZz
by StArZz-7dcfe346479a8d4f
1.1.24
- Added Lazurny Swimming pools building in Pripyat - Added settings tab where you can turn of or lower the volume of the Geiger counter
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 11:53:22 GMT
- Last Modified
- Thu, 15 Oct 2026 12:07:09 GMT
1.1.23
- Added Radiation around the map - Added Radiation damage - Added Geiger Counter Clicks and Beeping, When beeping, get out of there. - Added radiated clothes in the hospitals basement - Added a Custom house - Placed buildings and entities around the map - Lighten up the paper map as it was too dark for some players - Fixed up the water grounds near CHNPP where players would get stuck - Reworked Tula Mine, no more radio spawning under rocks you cheeky bastards ;) - Updated the Sat map - Added some entities around and on the capture point Red Forest - Placed the capture point at Cooling Towers, under a Cooling Tower - Moved the capture point at duga radar closer to the radar and building - Raised some buildings where terrain was glitching through the floor - Some other minor fixes
- Game Version
- 1.8.0.13
- Created
- Tue, 13 Oct 2026 23:03:19 GMT
- Last Modified
- Tue, 13 Oct 2026 23:14:06 GMT
1.1.22
- Fixed some building placements - Lowered the water grounds near CHNPP - Minor fixes
- Game Version
- 1.8.0.13
- Created
- Tue, 13 Oct 2026 01:15:41 GMT
- Last Modified
- Tue, 13 Oct 2026 01:24:13 GMT
1.1.21
- Fixed the water ground at CHNPP which were misplaced by accident - Fixed an issue where players at the coal mine could walk into the wall and shoot from outside - Added a new SovietBuilding nr.6
- Game Version
- 1.8.0.13
- Created
- Mon, 12 Oct 2026 15:37:37 GMT
- Last Modified
- Mon, 12 Oct 2026 15:47:21 GMT
1.1.20
- Retextured all buildings to bring down the size and load - Added interior shading to Yaniv - Added interior shading to SovietBuilding 3 - Adjusted probe settings for all Custom Buildings - Reduced file size from 1.5GB to 960MB
- Game Version
- 1.8.0.13
- Created
- Sun, 11 Oct 2026 23:15:48 GMT
- Last Modified
- Sun, 11 Oct 2026 23:30:55 GMT
1.1.19
- Reduced the density of forests around the whole map. More than 500.000 entities have been removed. - Adjusted some terrain height near water preventing people from getting out of water. - Missing grass at random places cant be fixed by me. Waiting for Bohemia to come with an update fix.
- Game Version
- 1.8.0.13
- Created
- Sun, 11 Oct 2026 11:16:55 GMT
- Last Modified
- Sun, 11 Oct 2026 11:31:22 GMT
1.1.18
- Fixed missing faces on one building near the CHNPP - Fixed some minor placement issues like buildings on the road - Adjusted the duration of the Emission weather to be shorter - Adjusted pixel size limit to 10.0 as a test for console players - Adjusted block streaming to 64.0 as a test for console players
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 10:10:25 GMT
- Last Modified
- Sat, 10 Oct 2026 10:37:57 GMT
1.1.17
- Added a new 5th soviet building in Pripyat - Added more recent screenshots of the map.
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 14:08:43 GMT
- Last Modified
- Fri, 09 Oct 2026 14:39:20 GMT
1.1.16
- Added new Soviet Building around Pripyat - Added Roadblocks on some roads - Added Wrecked Convoy's on some roads - Adjusted the weather transitions for Foggy and Emission weather - Trying to fix the grass not appearing around the map. Huge Thanks to @Mox for never giving up on this project.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 18:38:16 GMT
- Last Modified
- Thu, 08 Oct 2026 19:03:42 GMT
1.1.15
- Fixed the issue where you couldnt drive over the hill at Agroprom
- Game Version
- 1.8.0.13
- Created
- Wed, 07 Oct 2026 15:30:42 GMT
- Last Modified
- Wed, 07 Oct 2026 16:01:55 GMT
1.1.14
- Fixed church floor clipping and creating weird artifacts - Missing grass at one spot fixed - Missing a collider at the CHNPP fixed Huge thanks to @Mox who never gave up on this project.
- Game Version
- 1.8.0.13
- Created
- Wed, 07 Oct 2026 12:27:21 GMT
- Last Modified
- Wed, 07 Oct 2026 12:47:07 GMT
1.1.13
- Added Camera Manager in order for GameMaster to work. - Switched movable entities with static entities at the Vehicle Graveyard - Duga Control building retextured and added interior shading - Soviet Building 1 retextured and added interior shading - Soviet Building 2 retextured and added interior shading - Library building added interior shading - Agroprom underground facility retextured and added interior shading - Pripyat Palace of Culture added interior shading - Pripyat Hospital added interior shading KNOWN ISSUE WITH SURFACE MATERIALS MISSING IN RANDOM PLACES LIKE GRASS (WAITING FOR BI TO FIX IT) Huge Thanks to @Mox who never stopped believing in this project.
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 18:19:34 GMT
- Last Modified
- Tue, 06 Oct 2026 18:39:16 GMT
1.1.12
- Game Version
- 1.6.0.119
- Created
- Tue, 12 May 2026 18:48:57 GMT
- Last Modified
- Tue, 12 May 2026 18:52:42 GMT
1.1.11
- Added dirtroad between Redforest and Agroprom - Added dirtroad from Red Forest to left side of the map - Removed some bushes at Ruins - Made some holes in the walls at Duga Radar - Fixed the ground around the Chnpp where you couldnt drive over it
- Game Version
- 1.6.0.119
- Created
- Sun, 10 May 2026 20:26:36 GMT
- Last Modified
- Sun, 10 May 2026 20:30:56 GMT
1.1.10
- Minor bug fixes - Fixed Collisions on one asset
- Game Version
- 1.6.0.119
- Created
- Sun, 10 May 2026 17:04:08 GMT
- Last Modified
- Sun, 10 May 2026 17:08:09 GMT
1.1.9
- Fixed missing walls in two assets. - New Building at Yaniv research. - Added Occuluders to Buildings which will increase performance. - Adjusted LOD's for performance. - Added GameMaster back. Next update will be focused on fixing the interior lighting with proper BSP's, BOXVOLUME's, Portals and Probes. Also adding more custom buildings.
- Game Version
- 1.6.0.119
- Created
- Sat, 09 May 2026 17:30:04 GMT
- Last Modified
- Sat, 09 May 2026 17:33:53 GMT
1.1.8
- Fixed one asset missing
- Game Version
- 1.6.0.119
- Created
- Tue, 05 May 2026 18:45:09 GMT
- Last Modified
- Tue, 05 May 2026 18:48:47 GMT
1.1.7
- Game Version
- 1.6.0.119
- Created
- Sun, 03 May 2026 01:50:40 GMT
- Last Modified
- Sun, 03 May 2026 01:55:24 GMT
1.1.6
- Game Version
- 1.6.0.119
- Created
- Sun, 03 May 2026 01:33:25 GMT
- Last Modified
- Sun, 03 May 2026 01:37:00 GMT
1.1.5
- Cleaned up duplicated textures. - Adjusted components for each custom asset. - Small tweaks and adjustments.
- Game Version
- 1.6.0.119
- Created
- Sun, 03 May 2026 00:29:12 GMT
- Last Modified
- Sun, 03 May 2026 00:32:58 GMT
1.1.4
Changed the world bounds.
- Game Version
- 1.6.0.119
- Created
- Sat, 02 May 2026 00:43:20 GMT
- Last Modified
- Sat, 02 May 2026 00:46:40 GMT
1.1.3
Small fixes. - SplineShapeEntity deleted which was causing bunch of errors.
- Game Version
- 1.6.0.119
- Created
- Fri, 01 May 2026 22:58:27 GMT
- Last Modified
- Fri, 01 May 2026 23:04:19 GMT
1.1.2
Deleted GameMaster from the project. It will be added as a Scenario.
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 22:52:14 GMT
- Last Modified
- Thu, 30 Apr 2026 22:56:59 GMT
1.1.1
This update contains: - Fog Weather Preset - Emission/Blowout Weather Preset - Retextured Duga Radar - Retextured Soviet Buildings - New Soviet Building - Retextured most assets. - Added LOD's to most buildings for assets (Occulusions comming soon) to increase the performance. - Added NMO maps for most buildings to get good Ambient Occulusion - Most Assets are now visible on the Paper map.
- Game Version
- 1.6.0.119
- Created
- Thu, 30 Apr 2026 15:47:58 GMT
- Last Modified
- Thu, 30 Apr 2026 15:52:22 GMT
1.1.0
Biggest update yet! To begin with, the previous size was 19km2... The map is now increased to 289km2! This mean that the locations are now 1:1 in scale, Pripyat, ChNPP and other. This update contains: - New Powerplant design and other buildings (they will be accessible in the future). - Control building at Duga Radar - Pripyat reworked, building placement 1:1. I'm planning to make more custom buildings in Pripyat to make it variable. - Vehicle graveyard reworked. - New grass type which is taller to fit the atmosphere. - Pripyat Sign retextured - Pripyat Hospital with basement. - Retextured Ferris Wheel - Retextured Pripyat Palace of Culture and Pripyat Hotel And many others. The next update will be focused on: - Retexturing other custom buildings. - Reworking the interior of the ChNPP and surrounding buildings. - Adding more custom buildings. - Focusing on the Yaniv research facility at Pripyat - Some performance tweaks, as every assets is retextured i will clean up the project and lower the size of it. - More POI's for more control points. Huge thanks to everyone who supports this project!
- Game Version
- 1.6.0.119
- Created
- Sat, 18 Apr 2026 22:49:08 GMT
- Last Modified
- Sat, 18 Apr 2026 23:01:15 GMT
1.0.9
- Added a Library building in Pripyat - Agroprom Control Point fully reworked, there is now a big underground facility at Agroprom. - Fixed missing wall at the Pripyat Hotel
- Game Version
- 1.6.0.119
- Created
- Tue, 17 Mar 2026 21:31:53 GMT
- Last Modified
- Tue, 17 Mar 2026 21:34:30 GMT
1.0.8
- Fully reworked Duga Radar - Duga Radar is now climbable - Fixed some collision issues - Fixed missing textures - Fixed missing forest at Agroprom - Cleaned up some files
- Game Version
- 1.6.0.119
- Created
- Wed, 25 Feb 2026 00:08:34 GMT
- Last Modified
- Wed, 25 Feb 2026 00:10:14 GMT
1.0.7
- Added custom Soviet buildings around Pripyat - Fully reworked Cooling Towers and Collisions fixed - Added a Swing next to the Ferris Wheel (Collisions need to be reworked. - Fixed some missing Map paintings - Reworked the Duga Radar as it's too heavy on performance. Reduced 20.000.000+ Vertices to 1.000.000. The collisions are currently not working, this will be fixed within couple days and will be updated with fully climbable Duga Radar. - Fixed some minor collisions issues. - Fixed collisions inside the CHNPP interior. - Fixed missing roof inside the CHNPP Interior.
- Game Version
- 1.6.0.119
- Created
- Tue, 24 Feb 2026 18:58:48 GMT
- Last Modified
- Tue, 24 Feb 2026 19:00:31 GMT
1.0.6
- Scaled ChNPP to fit the interior - Added Turbine Hall for the ChNPP - Added Control Room for the ChNPP - Reworked the Sarcophagus for the ChNPP - Reworked the forests, less Birch trees as it did not fit the environment - Added Dead trees around the ChNPP - Red Forest Tunnel reworked for better performance as the old one has a lot of geometry - Added Reactor Number 5 near the Cooling Towers - Trenches Control Point has been reworked and collisions fixed - Minor textures update and cleaned duplicates - Reduced vegetation at the map border for better performance - Lowered the file size from 467.73 MB to 407 MB
- Game Version
- 1.6.0.119
- Created
- Tue, 17 Feb 2026 20:03:24 GMT
- Last Modified
- Tue, 17 Feb 2026 20:05:56 GMT
1.0.5
- Repainted some areas - Fixed rain not showing - Fixed some building height issues - Added powerlines - Removed some vegetation around the ChNPP
- Game Version
- 1.6.0.119
- Created
- Fri, 06 Feb 2026 22:01:39 GMT
- Last Modified
- Fri, 06 Feb 2026 22:03:56 GMT