Tactical Combat Casualty Care
by TaskForceKangaroo
Contributors
cgeorge318, Bloperator
0.0.8
Hotfixes
- Game Version
- 1.6.0.119
- Created
- Thu, 19 Mar 2026 10:56:16 GMT
- Last Modified
- Thu, 19 Mar 2026 10:56:26 GMT
0.0.7
Changes are as follows: New Features- Radial Menu for faster treatment Pain System Added Pneumothorax System Added Medication System Added Overdose System Added Adjustments- Heart Rate when using a Pulse Oximeter will now display different values depending on type of cardiac arrest, instead of just "No Pulse". CPR will show a heart rate of 113 BPM Adjusted Bandage descriptions to reflect what type of wound they are best used for Check Vitals Interact will now show Pneumothorax/Tension Pneumothorax if patient is in either of those states Sutures, Splints, Removing Tourniquets, and Administer Sternum Rub were intentionally left out of the Radial Menu, to force the medics to have some interactions outside of the menu with the patient. All previous interactions are still present, Medics can choose between the radial menu, or the original interacts. Bug Fixes- Start/Stop CPR should now function correctly It is no longer possible to have an occluded/obstructed airway while conscious AED/CPR Prompts SHOULD show up only for the medic using the equipment, not everyone on the server NOTE: Lorazepam and Flumazenil do not currently have any use, as they will be part of our surgical module. They are in game, I believe they will knock out/revive a patient, but they have no other function aside from that, and should not be used.
- Game Version
- 1.6.0.119
- Created
- Wed, 18 Mar 2026 04:05:16 GMT
- Last Modified
- Wed, 18 Mar 2026 04:05:22 GMT
0.0.6
This is the latest version of the test mod, if you want to roll it into the main mod. Updates are as follows: 1)Airway can now be occluded/obstructed. This can be cleared by establishing an OPA/NPA/KingLT. OPA/NPA will clear the airway and secure it, however the patient can vomit, so airway must be monitored. Using the Accuvac or the Head Tilt Chin Lift can clear the airway of vomit, neither is a guarantee, so it may take multiple attempts, with the Accuvac having a higher chance of success. If the Patient has sustained 2 or more wounds to the head, the only option to secure an airway is using the Cric kit. The Cric or the KingLT will prevent vomiting and permanently secure the airway 2)Ive added hints to some of the AED/CPR Actions, to make it more obvious when a player is using them. 3)Splints are now available and working. They can be applied to the arms or the legs, however applying to the arms currently has no effect. Splints must be used AFTER all bleeding is controlled on a leg, and can not be self applied. Furthermore they take 20 seconds to apply, so it is not something that should be done in an active gunfight. Applying a splint will restore full movement speed to the patient. Removing the Splint currently does nothing. 4)The Check Vitals display now clears once all wounds on a patient have been bandaged and sutured. I didn't intend for that to be the case, but since it was a repeat complaint which was causing confusion, I decided to go that route with it. 5)All of the previous bugs you have communicated, and that I have found personally should be fixed. Let me know if you are still seeing them
- Game Version
- 1.6.0.119
- Created
- Tue, 24 Feb 2026 00:33:35 GMT
- Last Modified
- Tue, 24 Feb 2026 00:33:43 GMT
0.0.5
Fixed Bandages
- Game Version
- 1.6.0.119
- Created
- Mon, 16 Feb 2026 01:43:02 GMT
- Last Modified
- Mon, 16 Feb 2026 01:43:08 GMT
0.0.4
- Game Version
- 1.6.0.119
- Created
- Sun, 15 Feb 2026 01:10:48 GMT
- Last Modified
- Sun, 15 Feb 2026 01:10:55 GMT
0.0.3
Alpha release
- Game Version
- 1.6.0.119
- Created
- Sat, 14 Feb 2026 23:02:31 GMT
- Last Modified
- Sat, 14 Feb 2026 23:02:40 GMT
0.0.2
- Game Version
- 1.6.0.119
- Created
- Wed, 11 Feb 2026 18:05:51 GMT
- Last Modified
- Wed, 11 Feb 2026 18:05:56 GMT
0.0.1
- Game Version
- 1.6.0.108
- Created
- Thu, 29 Jan 2026 05:54:35 GMT
- Last Modified
- Thu, 29 Jan 2026 05:54:51 GMT
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