Tactical Combat Casualty Care

by TaskForceKangaroo

Contributors

cgeorge318, Bloperator

0.0.8

Hotfixes
Game Version
1.6.0.119
Created
Thu, 19 Mar 2026 10:56:16 GMT
Last Modified
Thu, 19 Mar 2026 10:56:26 GMT

0.0.7

Changes are as follows:

New Features-
Radial Menu for faster treatment
Pain System Added
Pneumothorax System Added
Medication System Added
Overdose System Added

Adjustments-
Heart Rate when using a Pulse Oximeter will now display different values depending on type of cardiac arrest, instead of just "No Pulse". CPR will show a heart rate of 113 BPM
Adjusted Bandage descriptions to reflect what type of wound they are best used for
Check Vitals Interact will now show Pneumothorax/Tension Pneumothorax if patient is in either of those states
Sutures, Splints, Removing Tourniquets, and Administer Sternum Rub were intentionally left out of the Radial Menu, to force the medics to have some interactions outside of the menu with the patient.
All previous interactions are still present, Medics can choose between the radial menu, or the original interacts.

Bug Fixes-
Start/Stop CPR should now function correctly
It is no longer possible to have an occluded/obstructed airway while conscious
AED/CPR Prompts SHOULD show up only for the medic using the equipment, not everyone on the server

NOTE: Lorazepam and Flumazenil do not currently have any use, as they will be part of our surgical module. They are in game, I believe they will knock out/revive a patient, but they have no other function aside from that, and should not be used.
Game Version
1.6.0.119
Created
Wed, 18 Mar 2026 04:05:16 GMT
Last Modified
Wed, 18 Mar 2026 04:05:22 GMT

0.0.6

This is the latest version of the test mod, if you want to roll it into the main mod. Updates are as follows:

1)Airway can now be occluded/obstructed. This can be cleared by establishing an OPA/NPA/KingLT.
OPA/NPA will clear the airway and secure it, however the patient can vomit, so airway must be monitored. Using the Accuvac or the Head Tilt Chin Lift can clear the airway of vomit, neither is a guarantee, so it may take multiple attempts, with the Accuvac having a higher chance of success. If the Patient has sustained 2 or more wounds to the head, the only option to secure an airway is using the Cric kit. The Cric or the KingLT will prevent vomiting and permanently secure the airway

2)Ive added hints to some of the AED/CPR Actions, to make it more obvious when a player is using them. 

3)Splints are now available and working. They can be applied to the arms or the legs, however applying to the arms currently has no effect. Splints must be used AFTER all bleeding is controlled on a leg, and can not be self applied. Furthermore they take 20 seconds to apply, so it is not something that should be done in an active gunfight. Applying a splint will restore full movement speed to the patient. Removing the Splint currently does nothing.

4)The Check Vitals display now clears once all wounds on a patient have been bandaged and sutured. I didn't intend for that to be the case, but since it was a repeat complaint which was causing confusion, I decided to go that route with it.

5)All of the previous bugs you have communicated, and that I have found personally should be fixed. Let me know if you are still seeing them
Game Version
1.6.0.119
Created
Tue, 24 Feb 2026 00:33:35 GMT
Last Modified
Tue, 24 Feb 2026 00:33:43 GMT

0.0.5

Fixed Bandages
Game Version
1.6.0.119
Created
Mon, 16 Feb 2026 01:43:02 GMT
Last Modified
Mon, 16 Feb 2026 01:43:08 GMT

0.0.4

Game Version
1.6.0.119
Created
Sun, 15 Feb 2026 01:10:48 GMT
Last Modified
Sun, 15 Feb 2026 01:10:55 GMT

0.0.3

Alpha release
Game Version
1.6.0.119
Created
Sat, 14 Feb 2026 23:02:31 GMT
Last Modified
Sat, 14 Feb 2026 23:02:40 GMT

0.0.2

Game Version
1.6.0.119
Created
Wed, 11 Feb 2026 18:05:51 GMT
Last Modified
Wed, 11 Feb 2026 18:05:56 GMT

0.0.1

Game Version
1.6.0.108
Created
Thu, 29 Jan 2026 05:54:35 GMT
Last Modified
Thu, 29 Jan 2026 05:54:51 GMT

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