DKG_ROSTOV_PVE
by guennyyy
2.1.12
- dkg-counterwave tweak for the latest linearPVE update
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 01:10:08 GMT
- Last Modified
- Fri, 23 Oct 2026 01:11:59 GMT
2.1.11
- dkg-counterwave tweak for the latest linearPVE update
- Game Version
- 1.8.0.13
- Created
- Thu, 22 Oct 2026 20:59:51 GMT
- Last Modified
- Thu, 22 Oct 2026 21:01:13 GMT
2.1.10
- added "send to basetent" function for units left around the base after capturing
- Game Version
- 1.8.0.13
- Created
- Mon, 19 Oct 2026 20:08:44 GMT
- Last Modified
- Mon, 19 Oct 2026 20:09:54 GMT
2.1.9
- moved startbases - fixed an ai-spawn in church
- Game Version
- 1.8.0.13
- Created
- Mon, 19 Oct 2026 13:26:14 GMT
- Last Modified
- Mon, 19 Oct 2026 13:28:10 GMT
2.1.8
-counter persistence fix
- Game Version
- 1.8.0.13
- Created
- Fri, 16 Oct 2026 02:30:48 GMT
- Last Modified
- Fri, 16 Oct 2026 02:32:52 GMT
2.1.7
- Fixed: 2nd group of split waves sometimes didnt move until players were near them - Surviving units within a 200m radius will move to the base center with a Search and Destroy waypoint once the base is captured
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 03:13:09 GMT
- Last Modified
- Thu, 15 Oct 2026 03:15:01 GMT
2.1.6
* Fixed: 2nd group of split waves sometimes didnt move until players were near them - Surviving units within a 200m radius will move to the base center with a Search and Destroy waypoint once the base is captured
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 00:16:49 GMT
- Last Modified
- Thu, 15 Oct 2026 00:18:54 GMT
2.1.5
* Fixed: 2nd group of split waves sometimes didnt move until players were near them - Surviving units within a 200m radius will move to the base center with a Search and Destroy waypoint once the base is captured
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 00:11:18 GMT
- Last Modified
- Thu, 15 Oct 2026 00:13:22 GMT
2.1.4
- empty group clean-up for treshold-waves
- Game Version
- 1.8.0.13
- Created
- Mon, 12 Oct 2026 23:26:25 GMT
- Last Modified
- Mon, 12 Oct 2026 23:28:33 GMT
2.1.3
- Added Wave Threshold * Next counter-attack waves now trigger dynamically when previous waves are decimated, rather than waiting for every single unit to be eliminated.
- Game Version
- 1.8.0.13
- Created
- Mon, 12 Oct 2026 15:19:06 GMT
- Last Modified
- Mon, 12 Oct 2026 15:20:44 GMT
2.1.2
- deleted duplicate PerceptionManager
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 13:30:01 GMT
- Last Modified
- Sat, 10 Oct 2026 13:31:20 GMT
2.1.1
- enabled counterwave-splitting for dkg counterwaves
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 00:03:31 GMT
- Last Modified
- Sat, 10 Oct 2026 00:05:09 GMT
2.1.0
Reworked counterwaves across all bases using the DKG Enhanced Counterwave System
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 21:11:06 GMT
- Last Modified
- Fri, 09 Oct 2026 21:12:27 GMT
2.0.1
- Fixed combat micro-stutters by removing unoptimized WCS base presence scan triggers, resulting in significantly higher and more stable server tick rates under high AI load. - Fixed bugged AI-Unit at Chev Church - Fixed bugged AI-Unit at Oldbase Tunnel
- Game Version
- 1.8.0.13
- Created
- Sat, 19 Sep 2026 02:05:36 GMT
- Last Modified
- Sat, 19 Sep 2026 02:07:08 GMT
2.0.0
- Completely reworked enemy placement across all bases **09.2026** - Added over 550 snipers and lone sentries inside buildings, on rooftops, towers, and strategic vantage points
- Game Version
- 1.8.0.13
- Created
- Thu, 17 Sep 2026 02:43:22 GMT
- Last Modified
- Thu, 17 Sep 2026 02:45:26 GMT
1.0.9
- Completely reworked enemy placement across all bases - Added over 550 snipers and lone sentries inside buildings, on rooftops, towers, and strategic vantage points
- Game Version
- 1.8.0.13
- Created
- Thu, 17 Sep 2026 02:37:54 GMT
- Last Modified
- Thu, 17 Sep 2026 02:40:01 GMT
1.0.8
- fixed relay-ai at all 3 relays - added some extra ai to relays
- Game Version
- 1.8.0.13
- Created
- Sun, 13 Sep 2026 14:18:11 GMT
- Last Modified
- Sun, 13 Sep 2026 14:20:22 GMT
1.0.7
1.8 Update
- Game Version
- 1.8.0.10
- Created
- Mon, 17 Aug 2026 09:54:08 GMT
- Last Modified
- Mon, 17 Aug 2026 09:57:24 GMT
1.0.6
- added navmesh files
- Game Version
- 1.7.0.54
- Created
- Sat, 25 Jul 2026 14:30:10 GMT
- Last Modified
- Sat, 25 Jul 2026 14:31:43 GMT
1.0.5
- fixed! - MOB Radio Range set to 5000 --> DKG_ObjectiveSpacing
- Game Version
- 1.6.0.119
- Created
- Sun, 12 Apr 2026 01:14:58 GMT
- Last Modified
- Sun, 12 Apr 2026 01:15:00 GMT
1.0.4
changed mob radio range
- Game Version
- 1.6.0.119
- Created
- Sat, 11 Apr 2026 12:50:24 GMT
- Last Modified
- Sat, 11 Apr 2026 12:50:28 GMT
1.0.3
- Game Version
- 1.6.0.95
- Created
- Sat, 10 Jan 2026 17:21:36 GMT
- Last Modified
- Sat, 10 Jan 2026 17:21:39 GMT
1.0.2
- Game Version
- 1.6.0.95
- Created
- Thu, 08 Jan 2026 03:15:55 GMT
- Last Modified
- Thu, 08 Jan 2026 03:15:57 GMT
1.0.1
- Game Version
- 1.6.0.95
- Created
- Wed, 07 Jan 2026 20:13:35 GMT
- Last Modified
- Wed, 07 Jan 2026 20:13:37 GMT
1.0.0
- Game Version
- 1.6.0.95
- Created
- Wed, 07 Jan 2026 20:07:48 GMT
- Last Modified
- Wed, 07 Jan 2026 20:07:51 GMT
Showing 1 to 25 of 25 results
Rows per page
Showing 1 to 25 of 25 results
Rows per page