Defibrillation for ACE Dev
by Hypoxic125
0.0.6
New Features: - Shocks now stack with diminishing returns - each shock adds to revive chance but less than the last - Added time-based decay option - chance decreases the longer patient is in arrest - Added 5 presets: Realistic, Casual, Hardcore, Arcade, TimeBased - Added spam protection for rapid shocks (preparing for manual defibs) - Expanded debug UI Decay formulas now available: - Exponential, Linear, Reciprocal, S-Curve, TimeBased Mission makers: - All settings must be explicitly defined in mission headers (engine limitation) - See PR #356 for full settings list Technical: - Added TimesArrested, TimeOfArrest, TimeSinceLastShock tracking - Resets properly on patient revival - Settings validation added
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 04:44:42 GMT
- Last Modified
- Mon, 15 Jun 2026 04:44:49 GMT
0.0.5
More Customization Options:
"missionHeader": {
"m_ACE_Settings": {
"m_ACE_Medical_Defibrillation": {
"m_bEnabled": true,
"m_bDefibIsMandatory": false,
"m_fAED_AnalysisDuration": 3.0,
"m_fAED_CPRCooldownDuration": 120.0,
"m_bAED_PlayCPRPacingBeats": true,
"m_eDefibSettingPreset": 1,
"m_bPunishSpamShocks": true,
"m_fPunishSpamShocksTimeout": 108.0,
"m_bShockChanceDecay": true,
"m_fShockSuccessDecayRate": 0.75,
"m_eShockDecayFormula": 0,
"m_fMaxShockSuccessChance": 0.9,
"m_fMinShockSuccessChance": 0.0,
"m_bReviveBonusDecay": true,
"m_fShockBonusDecayRate": 0.75,
"m_eShockBonusDecayFormula": 0,
"m_fMaxReviveBonus": 0.25,
"m_fMinReviveBonus": 0.0
}
}
}- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 20:12:54 GMT
- Last Modified
- Sat, 13 Jun 2026 20:13:00 GMT
0.0.4
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 02:01:58 GMT
- Last Modified
- Sat, 13 Jun 2026 02:02:05 GMT
0.0.3
Reduced CPR Beep Volume - Reduced CPR pacing beat volume - Added ability to turn off pacing beats on component - Slowed down CPR pacing beats to match the animation (sort of)
- Game Version
- 1.7.0.49
- Created
- Thu, 11 Jun 2026 05:04:12 GMT
- Last Modified
- Thu, 11 Jun 2026 05:04:41 GMT
0.0.2
Replication Update - Fixed replication for shock action - Moved sound loops from single network usage to EOnFrame loops (temporary) - Removed debug prints - Added debug mode to AED to have it always detect shockable rhythm - Added debug world for testing AED quickly (temporary) - Added additional global helpers to convert BPM to ms and vis versa - Lowered volume of voice prompts
- Game Version
- 1.7.0.49
- Created
- Wed, 10 Jun 2026 04:19:19 GMT
- Last Modified
- Wed, 10 Jun 2026 04:19:26 GMT
0.0.1
- Game Version
- 1.7.0.41
- Created
- Mon, 08 Jun 2026 05:08:43 GMT
- Last Modified
- Mon, 08 Jun 2026 05:08:51 GMT
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