SpeedLimitAdapt

by KebabierDu96

1.0.2

SpeedLimitAdapt — September 16, 2026
Added
Driver HUD showing current speed, selected limit, and ON/OFF status.
Current speed capture.
Keyboard controls: K to toggle, numpad + / − to adjust, numpad * to capture speed.
Configurable key bindings and limiter settings.
Improved
Progressive throttle reduction replaces abrupt speed clamping.
Bounded overspeed correction preserves vertical and lateral movement.
Limiting pauses while airborne, reversing, using the handbrake, or with the engine off.
Limiter defaults to OFF, with a 60 km/h target and 5 km/h adjustment steps.
Target speed is bounded between 5 and 300 km/h.
Limiter disables when the driver leaves or changes, or when the engine stops.
Brake cancellation is now optional.
Fixed
Controls restricted to the driver.
Replicated limiter state and target speed, with server-side command validation.
Requests limited to one every 100 ms.
Unified keyboard and vehicle action handling to prevent double activation.
Corrected input action names and listener cleanup.
Removed the duplicate M151A2 toggle action.
Updated vehicle simulation API usage.
Validation
Scripts compiled without errors for Workbench, PC, Xbox, PS4, and PS5.
Script reload succeeded; HUD resource recognized.
Driving, HUD rendering, key binding persistence, and dedicated multiplayer tests remain pending.
Game Version
1.8.0.13
Created
Tue, 15 Sep 2026 22:44:58 GMT
Last Modified
Tue, 15 Sep 2026 22:45:03 GMT

1.0.1

replication server resolved, I HOPE
Game Version
1.7.0.54
Created
Fri, 03 Jul 2026 13:31:37 GMT
Last Modified
Fri, 03 Jul 2026 13:31:40 GMT

1.0.0

Game Version
1.7.0.54
Created
Fri, 03 Jul 2026 09:44:53 GMT
Last Modified
Fri, 03 Jul 2026 09:44:56 GMT

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