OTAC - Operation Hyperview

by TimActual
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Operation Hyperview I

Over the last six months, MARSOC have maintained a fragile peace in Takistan through limited presence and targeted direct action compound raids on militia positions. Escalating combat operations in the Kolguyev region have forced MARSOC to reallocate combat power away from Takistan, leaving a reduced footprint and delayed response capability. Local militia elements have identified the gap and are rapidly increasing activity across the region.

Scenario ID
{8E2BE04E833B9987}Missions/Hyperview_I.conf
Game mode
#AR-Scenario_GameMode_GameMaster
Player count
64
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Operation Hyperview II

MARSOC is currently preparing for a deliberate offensive operation against militia strongholds in and around Feruz Abad, aimed at decisively disrupting insurgent command and control in the area. OTAC has been tasked with providing security, reconnaissance, and quick reaction support to enable MARSOC force preparation and prevent militia interference during the build-up phase.

Scenario ID
{79E165FD46291181}Missions/Hyperview_II.conf
Game mode
Sandbox
Player count
64
Scenario image

Operation Hyperview III

Ongoing intelligence operations confirm that IED production and supply networks remain active within the AO. Technical analysis and captured materials indicate links to a facility IVO Mulladost, suggesting the continued manufacture and distribution of IEDs in central Takistan. Militia elements continue to exploit population centres and complex terrain to conceal production, storage, and movement of explosive devices.

Scenario ID
{BBFEFC9486A17B38}Missions/Hyperview_III.conf
Game mode
Sandbox
Player count
64
Scenario image

Operation Hyperview IV

During route clearance operations, a MARSOC combat engineer element overextended and was captured. Prior to signal loss, their BLUFOR tracker pinged to a fortified compound south of Rasman. A QRF rescue element launched shortly after was engaged by concentrated small-arms fire and shot down over Lalezar. Survivors are unconfirmed.

Scenario ID
{4299F9289B5778B5}Missions/Hyperview_IV.conf
Game mode
Sandbox
Player count
64
Scenario image

Operation Hyperview - Staging Area

Staging Area for Operation Hyperview.

Scenario ID
{85E061994F43D0EB}Missions/Hyperview_Staging.conf
Game mode
#AR-Scenario_GameMode_GameMaster
Player count
64