Summary
Restores the significance of forest areas as obstructions.
1. Fixes all vehicles being able to ghost through trees and tree stumps.
2. Fixes trees being felled by small taps and scrapes.
Description
This is part of my various immersive mods, aimed at making the game feel more MilSim and less arcade-y within my very limited capabilities.
SUMMARY:
1) Trees are no longer felled when you scrape past them or tap them with a vehicle. No more sarkas and willy jeeps felling forests as they scrape against through them.
2) This also means helicopters can't fell entire forests by flying through the canopy.
2)Tree stumps will no longer ever allow any kind of vehicle to ghost through them. This allows forests to remain as a significant tactical obstruction for even the largest vehicles whilst preserving the cinematic destructive effect.
3)High explosives are still capable of felling trees (e.g. mortars) but will never destroy the stumps.
4)The collision of all trees is normalised across their various types, meaning identical trees which are different colours will no longer have completely different collision properties.
If you notice any weird or immersion-breaking behaviour then please let me know:
Discord: sunshine0536
Twitch: it_is_Sunshine
License
Arma Public License (APL)