RAH-66 Comanche

by akaCyan1de

1.1.1

Fix for server side replication of stealth component & stealth display
Game Version
1.6.0.119
Created
Sat, 18 Apr 2026 04:23:14 GMT
Last Modified
Sat, 18 Apr 2026 04:24:22 GMT

1.1.0

## UPDATE 1.1.0

++ STEALTH VARIANTS CHANGE

(Removed flare dispensers & added new stealth component)
- The IR signature will now be hidden based on the helicopters radar cross section [RWPS doors]
- If the internal weapon bay doors are OPEN > the heat signature is exposed and the aircrafted can be locked-onto.
- If the internal weapon bay doors are CLOSED > the heat signature is hidden and the aircrafted can be locked-onto.

(A new display has been added to show IR Signature status)

++ FLIGHT SIMULATION

Did a complete overhaul on the flight simulation,
- Now better matches real-world avg & top speed of the airframe
- Increased agility in pitch & roll mechanics
- Increased lift force for faster stop/go manuvers

++ FIXES

- Fixed hazard lights on stealth variants
- Fixed gunner turret tracers from being affected by velocity at spawn 
- Fixed door open/close pivot position
- Fixed hull damage kenetic multiplyer
- Moved fire suppression & MFD action points positions
- Added (Landing, Search, & Dome) Lighting action points

*Huge thanks to WCS for helping setup integration for the stealth IR system*
Game Version
1.6.0.119
Created
Fri, 17 Apr 2026 05:38:52 GMT
Last Modified
Fri, 17 Apr 2026 05:39:36 GMT

1.0.44

Game Version
1.6.0.119
Created
Thu, 09 Apr 2026 06:22:55 GMT
Last Modified
Thu, 09 Apr 2026 06:23:31 GMT

1.0.43

## Quality of life UPDATE

- Updated some textures

- Adjusted IR signature location

- Updated RAH66_Destruction component (another server replication test)

- Updated main rotor damage manager (adding 5 blade as apposed to 2 blades that was inherited from the base UH-1H, it drastically reduced the damage threshold)

- Adjusted flares (Num shots = 7, total = 98)

- added Attitude bars to the PilotHUD 

- Updated Pilot HUD reticle to be easier to see, & extended  speed & altitude tape to give better overall visual spacing
Game Version
1.6.0.119
Created
Wed, 08 Apr 2026 06:00:12 GMT
Last Modified
Wed, 08 Apr 2026 06:00:50 GMT

1.0.42

+ Updated server replication for Tail destruction inertia & particle effects
Game Version
1.6.0.119
Created
Tue, 07 Apr 2026 05:59:29 GMT
Last Modified
Tue, 07 Apr 2026 06:00:02 GMT

1.0.41

## DESTRUCTION UPDATE

- Created new system (RAH66_DestructionComponent) that on-destruction creates a seperate tail entity that seperates from the main fuselage, splitting the aircraft in half.
Game Version
1.6.0.119
Created
Tue, 07 Apr 2026 05:29:49 GMT
Last Modified
Tue, 07 Apr 2026 05:30:04 GMT

1.0.40

## DESTRUCTION UPDATE

- Created new system (RAH66_DestructionComponent) that on-destruction creates a seperate tail entity that seperates from the main fuselage, splitting the aircraft in half.
Game Version
1.6.0.119
Created
Tue, 07 Apr 2026 05:28:59 GMT
Last Modified
Tue, 07 Apr 2026 05:29:29 GMT

1.0.39

++ Gunner Turret Bug - UPDATE

Cleaned up turret asset armature and remapped, this should be alot cleaner version for players and completly clear the gunner turret bug
Game Version
1.6.0.119
Created
Fri, 03 Apr 2026 18:07:01 GMT
Last Modified
Fri, 03 Apr 2026 18:07:32 GMT

1.0.38

++ Pilot HUD Update

Added support for 21:9 aspect ratio for the pilot HUD

Repaired some accuracy of the compass tape & altitude tape
Game Version
1.6.0.119
Created
Fri, 03 Apr 2026 06:25:36 GMT
Last Modified
Fri, 03 Apr 2026 06:26:11 GMT

1.0.37

Game Version
1.6.0.119
Created
Fri, 03 Apr 2026 04:36:47 GMT
Last Modified
Fri, 03 Apr 2026 04:37:19 GMT

1.0.36

++ 21:9 UI adjustment
Game Version
1.6.0.119
Created
Fri, 03 Apr 2026 04:25:42 GMT
Last Modified
Fri, 03 Apr 2026 04:26:13 GMT

1.0.35

++ Possible UI overlap fix
Game Version
1.6.0.119
Created
Fri, 03 Apr 2026 04:10:01 GMT
Last Modified
Fri, 03 Apr 2026 04:10:36 GMT

1.0.34

# Gunner Turret Update - 

- Updated the RAH-66 gunner optic HUD to fix
`stuck-overlay issues after death, unconscious state, seat/control changes, and map use.` 

- Also added ultrawide support so the gunner MFD overlay now behaves correctly on both 16:9 and 21:9 displays with proper side masking.
Game Version
1.6.0.119
Created
Fri, 03 Apr 2026 03:56:27 GMT
Last Modified
Fri, 03 Apr 2026 03:56:59 GMT

1.0.33

++ Possible gunner turret UI fix
Game Version
1.6.0.119
Created
Wed, 01 Apr 2026 05:28:30 GMT
Last Modified
Wed, 01 Apr 2026 05:29:01 GMT

1.0.32

++ Re-work of UV textures & color grading

++ Adjusted LODs
Game Version
1.6.0.119
Created
Wed, 01 Apr 2026 04:26:50 GMT
Last Modified
Wed, 01 Apr 2026 04:27:20 GMT

1.0.31

Game Version
1.6.0.119
Created
Mon, 30 Mar 2026 05:42:39 GMT
Last Modified
Mon, 30 Mar 2026 05:43:08 GMT

1.0.30

## UPDATE

++ Community Compat
- Added WCS_VehicleLock action point
- Added WCS XP loss
- Added WCS Cooldown

++ UI Changes
- Fixed pilot MFDs (off-screen) layouts
- Added off-screen for Radar
- Moved gunner turret layout Z order to (-1) in attempt to bring vanilla UI over the overlay

++ Gameplay Update
- Lowered turret zoom from (2.5x -> 8.5x) to (0.5x -> 8.5x)
- Increased the gunner turret left/right traverse from (60 degrees) -> (90 degrees)
- Increased the gunner turret aim down traverse from (25 degrees) -> (45 degrees)
- Fixed M260 reload bug
- Fixed M260 Hydras spawn location

"The spawn location for th Telson Hydra pods was set to low, with enough speed this would cause missile to sometimes fire off course & even explode within the pods"
Game Version
1.6.0.119
Created
Mon, 30 Mar 2026 05:26:18 GMT
Last Modified
Mon, 30 Mar 2026 05:26:50 GMT

1.0.28

Game Version
1.6.0.119
Created
Sun, 29 Mar 2026 06:25:41 GMT
Last Modified
Sun, 29 Mar 2026 06:26:08 GMT

1.0.27

# TURRET UPDATE

++ FIXES
- Functioning turret re-work
- Fixed issues with positioning & pivots

++ ADDED VARIANTS
- added Attack - AGM (Hellfire) variant
- added Attack - XM65 (TOWs) variant

++
- added auto-hover action point to cyclic
- added exterior weapon bay doors open/close action points
(WIP will have to re-create or disable character animation)
Game Version
1.6.0.119
Created
Sun, 29 Mar 2026 05:02:57 GMT
Last Modified
Sun, 29 Mar 2026 05:03:28 GMT

1.0.26

Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 22:32:26 GMT
Last Modified
Sat, 28 Mar 2026 22:32:58 GMT

1.0.25

Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 06:57:06 GMT
Last Modified
Sat, 28 Mar 2026 06:57:39 GMT

1.0.24

- Removed de-bug & logging
Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 06:30:29 GMT
Last Modified
Sat, 28 Mar 2026 06:31:02 GMT

1.0.23

Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 06:05:32 GMT
Last Modified
Sat, 28 Mar 2026 06:06:01 GMT

1.0.22

Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 05:53:01 GMT
Last Modified
Sat, 28 Mar 2026 05:53:30 GMT

1.0.21

Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 05:44:47 GMT
Last Modified
Sat, 28 Mar 2026 05:45:16 GMT

1.0.20

+ Added turret logging & debug to correctly address issues
Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 05:22:17 GMT
Last Modified
Sat, 28 Mar 2026 05:22:47 GMT

1.0.19

Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 05:11:25 GMT
Last Modified
Sat, 28 Mar 2026 05:11:54 GMT

1.0.18

Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 04:58:49 GMT
Last Modified
Sat, 28 Mar 2026 04:59:19 GMT

1.0.17

+ Another turret gunner UI patch
Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 04:49:55 GMT
Last Modified
Sat, 28 Mar 2026 04:50:23 GMT

1.0.16

+ Patch to resolve gunner turret bug
Added an explicit Turret attachment transform on the RAH-66 base helicopter prefab instead of leaving the slot implicit.

Kept the XM301 weapon slot rotated 180 degrees on the v_gun attach point so the gun lines up correctly with the turret.
Game Version
1.6.0.119
Created
Sat, 28 Mar 2026 04:29:19 GMT
Last Modified
Sat, 28 Mar 2026 04:29:50 GMT

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