Colmar v2 v1.0.1

by EmreYrtc

1.0.2

Added :

Added a new industrial site in the north-east area of the map

Fully enclosed industrial compound featuring:
- Main industrial building
- Stacked container yard
- Industrial structures (smokestack, antennas, technical installations)
- Increased verticality for gameplay (rooftops, elevated structures, long sightlines)
- New area designed for CQB and mid-range combat
- Enhanced atmosphere with industrial smoke effects

Improved:
- Improved visual consistency between Sigolsheim village and surrounding areas
- Better readability of playable zones and movement paths
- Optimized asset placement for smoother gameplay flow

Gameplay:
The industrial area is designed as:
- A potential mission objective
- A secondary strategic location
- An asymmetric combat zone
- Fully compatible with the previously introduced Conflict game mode

Technical:
- Minor navmesh adjustments
- Terrain prepared for future expansions (Kintzheim, central areas)

Notes:
- The map remains Work In Progress (WIP)
- Content is subject to change
- More villages and points of interest are planned
Game Version
1.6.0.95
Created
Wed, 07 Jan 2026 15:46:25 GMT
Last Modified
Wed, 07 Jan 2026 15:47:35 GMT

1.0.1

What’s new in 1.0.1
- ✅ Navmesh added
AI can now navigate the village properly. This is an early navmesh pass and will be refined later.
- ✅ Playable conflict mode
A simple conflict-style scenario has been added to allow players to test the map in action.
- ✅ Central capture point

The main objective is located at the core of Sigolsheim, encouraging infantry combat within the village streets, compounds, and surrounding terrain.

This version is designed to:
test terrain flow and village layout
evaluate AI behavior and navigation
provide early gameplay feedback

Current state :
- Only the north-eastern part of the final map is available
- Sigolsheim is currently the only completed village
- The map remains WIP
- Assets, terrain polish, and gameplay balance are not final

Next steps:

Development will continue with:
- improvements to the navmesh
- refinement of the conflict setup
- expansion toward the second village: Kintzheim
- overall terrain and performance optimization

Colmar V2 is a long-term project focused on realism, terrain coherence, and infantry-oriented gameplay.

Version 1.0.1 is only the beginning, but it finally puts the map in players’ hands.
Game Version
1.6.0.95
Created
Mon, 05 Jan 2026 19:47:07 GMT
Last Modified
Mon, 05 Jan 2026 19:50:15 GMT

1.0.0

Game Version
1.6.0.95
Created
Sun, 04 Jan 2026 12:16:38 GMT
Last Modified
Sun, 04 Jan 2026 12:19:36 GMT

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