Colmar v2 v1.0.1
by EmreYrtc
1.0.2
Added : Added a new industrial site in the north-east area of the map Fully enclosed industrial compound featuring: - Main industrial building - Stacked container yard - Industrial structures (smokestack, antennas, technical installations) - Increased verticality for gameplay (rooftops, elevated structures, long sightlines) - New area designed for CQB and mid-range combat - Enhanced atmosphere with industrial smoke effects Improved: - Improved visual consistency between Sigolsheim village and surrounding areas - Better readability of playable zones and movement paths - Optimized asset placement for smoother gameplay flow Gameplay: The industrial area is designed as: - A potential mission objective - A secondary strategic location - An asymmetric combat zone - Fully compatible with the previously introduced Conflict game mode Technical: - Minor navmesh adjustments - Terrain prepared for future expansions (Kintzheim, central areas) Notes: - The map remains Work In Progress (WIP) - Content is subject to change - More villages and points of interest are planned
- Game Version
- 1.6.0.95
- Created
- Wed, 07 Jan 2026 15:46:25 GMT
- Last Modified
- Wed, 07 Jan 2026 15:47:35 GMT
1.0.1
What’s new in 1.0.1 - ✅ Navmesh added AI can now navigate the village properly. This is an early navmesh pass and will be refined later. - ✅ Playable conflict mode A simple conflict-style scenario has been added to allow players to test the map in action. - ✅ Central capture point The main objective is located at the core of Sigolsheim, encouraging infantry combat within the village streets, compounds, and surrounding terrain. This version is designed to: test terrain flow and village layout evaluate AI behavior and navigation provide early gameplay feedback Current state : - Only the north-eastern part of the final map is available - Sigolsheim is currently the only completed village - The map remains WIP - Assets, terrain polish, and gameplay balance are not final Next steps: Development will continue with: - improvements to the navmesh - refinement of the conflict setup - expansion toward the second village: Kintzheim - overall terrain and performance optimization Colmar V2 is a long-term project focused on realism, terrain coherence, and infantry-oriented gameplay. Version 1.0.1 is only the beginning, but it finally puts the map in players’ hands.
- Game Version
- 1.6.0.95
- Created
- Mon, 05 Jan 2026 19:47:07 GMT
- Last Modified
- Mon, 05 Jan 2026 19:50:15 GMT
1.0.0
- Game Version
- 1.6.0.95
- Created
- Sun, 04 Jan 2026 12:16:38 GMT
- Last Modified
- Sun, 04 Jan 2026 12:19:36 GMT
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