Colmar v2

by EmreYrtc

Contributors

manaas

Colmar v2

Summary

Colmar is a large-scale work-in-progress terrain inspired by eastern France.
Current development progress: ~45%
This project is a complete restart of the original Colmar map, which has been abandoned.

Description

Colmar is a realistic and evolving terrain built to support PvP, Conflict scenarios and immersive military operations.
The project began with the village of Sigolsheim and has since expanded to include:
Kintzheim village
The outskirts of Colmar (Europe district / ZUP)
The military radar base "Array"
The Canardière industrial zone
The Canardière substation and pond
A fully integrated electrical network across the map
The Carrière de la Canardière — a high-risk zone with toxic water
Alfred Dreyfus military base — allied HQ with fortified perimeter, shooting range, briefing amphitheater and logistic area
The Labaroche valley — dam, canyon, ruined village and lake with isolated island
The map focuses on environmental storytelling, infrastructure logic and believable terrain scaling. Power lines connect substations to military and industrial areas, reinforcing strategic coherence and gameplay depth.
Colmar is still under active development and continues to grow zone by zone in a structured way.
⚠️ This version is Work In Progress (WIP) — currently at ~45% completion. 
⚠️ Navmesh is updated regularly but may be incomplete on the most recent zones.

License

Arma Public License (APL)

Rating
88%
Version
1.0.13
Game Version
1.6.0.119
Version size
515.60 MB
Downloads
80
Created
04.01.2026
Last Modified
12.03.2026
ID
672AC5E2D1C261CC

Dependencies