OSWS Medical Rework

by RecondoPaul

Contributors

Ellie_The_Pk

OSWS Medical Rework

Summary

OSWS Medical Rework improves bleeding, unconsciousness, treatments, and casualty care, allowing for a far more team oriented gameplay that pushes the medical system to the forefront.

Description

OSWS Medical Rework transforms Arma Reforger’s medical system into a faster, more immersive, and more team-driven experience.

Tourniquets and bandages work together to control bleeding. A tourniquet now stops 99% of blood loss but requires a bandage to permanently close the wound. Tourniquets are fast to apply (4 seconds on self, 2 seconds on others), allowing players to stabilize quickly and get back into the fight. Bandages take longer (10 seconds on self, 6 seconds on others), making both time and teamwork critical under fire.

Players never instantly die; they enter an unconscious state where further injury can kill them. This gives teammates the chance to intervene, stabilize, and recover casualties instead of losing them to quick respawns, keeping squads together and reducing the need to regroup at MOB.

The updated injury check UI reveals where a casualty is bleeding, reducing menu time and giving medics the information they need at a glance. The result is a system that rewards coordination, realistic triage, and squad cohesion while raising the stakes of every firefight.

Come join the Discord and give feedback: https://discord.gg/RPmTKyZSn4

Buy me a coffee and support my work: buymeacoffee.com/RecondoPaul

License

Arma Public License (APL)

Rating
60%
Version
1.0.8
Game Version
1.6.0.95
Version size
432.25 KB
Downloads
1,011
Created
21.12.2025
Last Modified
05.01.2026
ID
672A6DA86FC97E9C