22 SAS - Kunar Conflict

by Iron_Viking
22 SAS - Kunar Conflict

Summary

22 SAS Milsim Conflict gamemode set in Kunar against Middle East Milita.

Description

The rugged peaks and deep valleys of the Kunar Province have become a stronghold for a coordinated insurgent militia. Intelligence suggests they are using the dense terrain to funnel weapons and plan strikes against regional stability.
A specialised troop from the 22nd SAS has been deployed to the valley. Their mission: dismantle the insurgent infrastructure, seize key high-ground outposts, and break the militia's grip on the local population.

This is a war of technology versus terrain.
22 SAS: You are the elite. Utilising superior optics, silenced weaponry, and coordinated tactical manoeuvres, you must strike from the shadows. Your goal is to establish a foothold at the main Airbase and systematically push into the heart of the valley. Speed and precision are your only allies in the "Valley of Death."
Militia Insurgency: This is your home. You lack the high-tech gear of the invaders, but you own the ridges and the hidden caves. Use guerrilla tactics—ambushes, IEDs, and overwhelming numbers—to bleed the SAS dry. Every rock is a firing position, and every village is a fortress.

This would not have been possible without the hard work from RHS, link to there EULA below:

https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/rhs-status-quo/eula.

License

Arma Public License No Derivatives (APL-ND)