Summary
重新平衡游戏体力系统,优化恢复消耗和负重。防止消耗过快和体力滥用,让体力管理成为重要战术决策。
Description
中文版本
**平衡体力系统** 是一个专注于游戏性平衡的体力系统优化模组。
🎯 主要特性
**小跑与冲刺差异明显**:小跑消耗合理,冲刺消耗明显(60倍差异),让玩家清楚感受到区别
**合理体力消耗**:22KG标准负重下小跑可持续19分钟,冲刺可持续1分19秒,平衡游戏体验
**合理恢复速度**:恢复需要3分钟(从0恢复到满),不会立马回满,需要等待
**明显负重影响**:负重对体力消耗有明显影响,35KG负重下小跑可持续13分钟,冲刺可持续1分16秒
**游戏性平衡**:防止消耗过快和体力滥用,让体力管理成为重要的战术决策因素
⚙️ 配置参数
**角色基础体重**:81.6公斤
**体力恢复速度**:0.0056/秒(3分钟从0恢复到满)
**小跑消耗**:-0.0002/秒(22KG标准负重下可持续19分钟)
**冲刺消耗**:-0.012/秒(22KG标准负重下可持续1分19秒)
**负重系统**:81.6-130.0公斤线性惩罚,最大惩罚-0.0015/秒
🎮 游戏体验
**22KG标准负重**(常见状态):
小跑可持续19分钟,足够战术移动
冲刺可持续1分19秒,短时间爆发
**35KG重装**:
小跑可持续13分钟,负重影响明显
冲刺可持续1分16秒,负重影响明显
**恢复需要时间**:3分钟从0恢复到满,需要等待
**体力管理**:成为重要的战术决策因素,玩家需要谨慎管理体力
💡 设计理念
本模组专注于游戏性平衡:
**防止消耗过快**:不会像原版那样几秒就耗尽
**防止体力滥用**:有合理消耗,需要管理
**把控节奏**:恢复需要时间,不能立马回满
**负重影响明显**:让玩家感受到负重的重要性
**提升游戏体验**:让体力管理成为有趣的战术决策
English Version
**Balanced Stamina System** is a stamina system optimization mod focused on gameplay balance.
🎯 Key Features
**Clear distinction between running and sprinting**: Running has reasonable consumption, sprinting consumes significantly (60x difference), allowing players to clearly feel the difference
**Balanced Stamina Consumption**: With 22KG standard load, running sustainable for 19 minutes, sprinting for 1 minute 19 seconds, balanced gameplay experience
**Reasonable Recovery Speed**: Recovery takes 3 minutes (from 0 to full), won't instantly refill, requires waiting
**Significant Encumbrance Impact**: Encumbrance has a significant impact on stamina consumption, with 35KG load, running sustainable for 13 minutes, sprinting for 1 minute 16 seconds
**Gameplay Balance**: Prevents excessive consumption and stamina abuse, making stamina management an important tactical decision factor
⚙️ Configuration Parameters
**Default Character Mass**: 81.6kg
**Stamina Recovery Rate**: 0.0056/sec (3 minutes from 0 to full)
**Running Consumption**: -0.0002/sec (sustainable for 19 minutes with 22KG standard load)
**Sprinting Consumption**: -0.012/sec (sustainable for 1 minute 19 seconds with 22KG standard load)
**Encumbrance System**: Linear penalty from 81.6-130.0kg, maximum penalty -0.0015/sec
🎮 Gameplay Experience
**22KG Standard Load** (common state):
Running sustainable for 19 minutes, sufficient for tactical movement
Sprinting sustainable for 1 minute 19 seconds, short-distance burst
**35KG Heavy Load**:
Running sustainable for 13 minutes, significant encumbrance impact
Sprinting sustainable for 1 minute 16 seconds, significant encumbrance impact
**Recovery Takes Time**: 3 minutes from 0 to full, requires waiting
**Stamina Management**: Becomes an important tactical decision factor, players need to carefully manage stamina
💡 Design Philosophy
This mod focuses on gameplay balance:
**Prevents Excessive Consumption**: Won't deplete in seconds like the original
**Prevents Stamina Abuse**: Has reasonable consumption, requires management
**Controls Rhythm**: Recovery takes time, can't instantly refill
**Significant Encumbrance Impact**: Makes players feel the importance of encumbrance
**Improves Gameplay Experience**: Makes stamina management an interesting tactical decision
🔧 安装说明 / Installation
**中文:**
订阅本模组
在游戏启动器中启用模组
进入游戏后,体力系统将自动应用新配置
**English:**
Subscribe to this mod
Enable the mod in the game launcher
After entering the game, the stamina system will automatically apply the new configuration
License
Arma Public License (APL)