Balanced_Stamina_System

by ViVi141
Balanced_Stamina_System

Summary

重新平衡游戏体力系统,优化恢复消耗和负重。防止消耗过快和体力滥用,让体力管理成为重要战术决策。

Description

中文版本
**平衡体力系统** 是一个专注于游戏性平衡的体力系统优化模组。
🎯 主要特性
**小跑与冲刺差异明显**:小跑消耗合理,冲刺消耗明显(60倍差异),让玩家清楚感受到区别
**合理体力消耗**:22KG标准负重下小跑可持续19分钟,冲刺可持续1分19秒,平衡游戏体验
**合理恢复速度**:恢复需要3分钟(从0恢复到满),不会立马回满,需要等待
**明显负重影响**:负重对体力消耗有明显影响,35KG负重下小跑可持续13分钟,冲刺可持续1分16秒
**游戏性平衡**:防止消耗过快和体力滥用,让体力管理成为重要的战术决策因素
⚙️ 配置参数
**角色基础体重**:81.6公斤
**体力恢复速度**:0.0056/秒(3分钟从0恢复到满)
**小跑消耗**:-0.0002/秒(22KG标准负重下可持续19分钟)
**冲刺消耗**:-0.012/秒(22KG标准负重下可持续1分19秒)
**负重系统**:81.6-130.0公斤线性惩罚,最大惩罚-0.0015/秒
🎮 游戏体验
**22KG标准负重**(常见状态):
小跑可持续19分钟,足够战术移动
冲刺可持续1分19秒,短时间爆发
**35KG重装**:
小跑可持续13分钟,负重影响明显
冲刺可持续1分16秒,负重影响明显
**恢复需要时间**:3分钟从0恢复到满,需要等待
**体力管理**:成为重要的战术决策因素,玩家需要谨慎管理体力
💡 设计理念
本模组专注于游戏性平衡:
**防止消耗过快**:不会像原版那样几秒就耗尽
**防止体力滥用**:有合理消耗,需要管理
**把控节奏**:恢复需要时间,不能立马回满
**负重影响明显**:让玩家感受到负重的重要性
**提升游戏体验**:让体力管理成为有趣的战术决策

English Version
**Balanced Stamina System** is a stamina system optimization mod focused on gameplay balance.
🎯 Key Features
**Clear distinction between running and sprinting**: Running has reasonable consumption, sprinting consumes significantly (60x difference), allowing players to clearly feel the difference
**Balanced Stamina Consumption**: With 22KG standard load, running sustainable for 19 minutes, sprinting for 1 minute 19 seconds, balanced gameplay experience
**Reasonable Recovery Speed**: Recovery takes 3 minutes (from 0 to full), won't instantly refill, requires waiting
**Significant Encumbrance Impact**: Encumbrance has a significant impact on stamina consumption, with 35KG load, running sustainable for 13 minutes, sprinting for 1 minute 16 seconds
**Gameplay Balance**: Prevents excessive consumption and stamina abuse, making stamina management an important tactical decision factor
⚙️ Configuration Parameters
**Default Character Mass**: 81.6kg
**Stamina Recovery Rate**: 0.0056/sec (3 minutes from 0 to full)
**Running Consumption**: -0.0002/sec (sustainable for 19 minutes with 22KG standard load)
**Sprinting Consumption**: -0.012/sec (sustainable for 1 minute 19 seconds with 22KG standard load)
**Encumbrance System**: Linear penalty from 81.6-130.0kg, maximum penalty -0.0015/sec
🎮 Gameplay Experience
**22KG Standard Load** (common state):
Running sustainable for 19 minutes, sufficient for tactical movement
Sprinting sustainable for 1 minute 19 seconds, short-distance burst
**35KG Heavy Load**:
Running sustainable for 13 minutes, significant encumbrance impact
Sprinting sustainable for 1 minute 16 seconds, significant encumbrance impact
**Recovery Takes Time**: 3 minutes from 0 to full, requires waiting
**Stamina Management**: Becomes an important tactical decision factor, players need to carefully manage stamina
💡 Design Philosophy
This mod focuses on gameplay balance:
**Prevents Excessive Consumption**: Won't deplete in seconds like the original
**Prevents Stamina Abuse**: Has reasonable consumption, requires management
**Controls Rhythm**: Recovery takes time, can't instantly refill
**Significant Encumbrance Impact**: Makes players feel the importance of encumbrance
**Improves Gameplay Experience**: Makes stamina management an interesting tactical decision

🔧 安装说明 / Installation
**中文:**
订阅本模组
在游戏启动器中启用模组
进入游戏后,体力系统将自动应用新配置
**English:**
Subscribe to this mod
Enable the mod in the game launcher
After entering the game, the stamina system will automatically apply the new configuration

License

Arma Public License (APL)

Version
1.0.2
Game Version
1.6.0.95
Version size
1.60 KB
Downloads
2
Created
16.12.2025
Last Modified
16.12.2025
ID
671EDCEF99181AAC