Summary
Overhaul of the Basegame Factions
Description
A mod ther sorts the basegame factions a little neater. Intended for cold war realism servers.
-Breaks down all the basegame factions into different years. Factions can either have 1983 gear, with no body armor, and no optics, or 1989 gear, when armies started regularly fielding body armor and optics to their troops.
-Loadouts for US and USSR are more functional, as well as has several variants of clothing.
-Groups better reflect the organization of squads, platoons, and teams within an army
-Vehicles have several types of variants to look more lived in. The US Faction now uses woodland camo on their vehicles instead of MERDC.
-FIA has been completely remade into two seperate factions. They've been split into two seperate factions, the Everonian Armed Forces; the underfunded, standing army of Everon, and the FIA Partisans; the militia defending their home.
-Making this mod to learn how to use the enfusion workbench, as well as to use it for my own realism server. Still have a lot to add, it just takes a while because I work on it alone and have no modding experience
To-Do:
-Update the Editor Thumbnails for USSR, EAF, and FIA
-Add more vehicle variants for all factions
-Currently working on modding in my own clothes for the US and USSR
-Add a few Co-op missions for play
License
Arma Public License (APL)