ARGH-SURVIVORS
by joshargh
0.0.83
Updates - For the life of me cant get doors working on restarts for base building sorry. ill push what ive got for now done bit refactor of persitence again... its vanilla but using some tweaks. You will need to wipe. FIA is awol. more scavs. saves will last longer 🙂 less wipes hopefully
- Game Version
- 1.6.0.119
- Created
- Tue, 10 Feb 2026 12:13:30 GMT
- Last Modified
- Tue, 10 Feb 2026 12:15:37 GMT
0.0.82
Added EDF-backed persistence for inventories (BaseInventory + Inventory + UniversalInventory). Added EDF blob indexes and cleanup with default TTL = 30 days (override with -ARGH_DbBlobTtlHours=...). Added SQLite exporter tool (edf_inventory_to_sqlite.py) for DBeaver/DB inspection. Improved door/doorway ownership serializer to: Locate door components in child entities. Capture and reapply door codes reliably. Docs updated with usage, cleanup, and exporter instructions. Notes EDF writes JSON files under $profile:/.db/<dbName>/. SQLite is generated by the exporter (sidecar), not by the game itself. Will post more eon GIT
- Game Version
- 1.6.0.119
- Created
- Thu, 05 Feb 2026 01:32:50 GMT
- Last Modified
- Thu, 05 Feb 2026 01:34:51 GMT
0.0.81
Persistence Change , build changes more soon
- Game Version
- 1.6.0.119
- Created
- Wed, 04 Feb 2026 12:33:04 GMT
- Last Modified
- Wed, 04 Feb 2026 12:35:02 GMT
0.0.80
Minor push- fixes attachments/gun issues
- Game Version
- 1.6.0.119
- Created
- Mon, 02 Feb 2026 01:44:24 GMT
- Last Modified
- Mon, 02 Feb 2026 01:46:30 GMT
0.0.79
Persitence FIx - Base Building Now Persists, Items will persist in storage i.e food base building materials. Base health for safes walls etc now persist. Further tweaks will come as I've re write serializer for a lot stuff. Please wipe persistence :)
- Game Version
- 1.6.0.119
- Created
- Mon, 02 Feb 2026 00:53:54 GMT
- Last Modified
- Mon, 02 Feb 2026 00:56:01 GMT
0.0.78
Updates: Persistence is JSON again yay BUNDLE FIX thanks Arkensor, in other news explicit license due to discrepancies. :) oher fixes. vehicle trader is in for testing <3
- Game Version
- 1.6.0.119
- Created
- Sun, 01 Feb 2026 02:16:50 GMT
- Last Modified
- Sun, 01 Feb 2026 02:18:49 GMT
0.0.77
Big Update - Wipe needed - Full Persistence Added Go‑live test update: refreshed a broad set of assets (cave materials/textures, cash/props/signage, terrain/sky/ocean, UI images/icons, waterfall SFX), updated many prefabs (characters, ambient vehicles/spawnpoints, loot containers/spawners, props/structures/fast‑travel), revised core configs (factions, ambient vehicles, metabolism, persistence, economy/loot, map markers, hints, GM menu), adjusted gameplay/UI scripts (ambient systems, metabolism & persistence serializers, respawn/spawn logic, screen effects, factions, currency, editor bootstraps), plus HUD/menu layout tweaks and world/layer edits for ARGHSurvivors. Big Shout out to Nice and GRP
- Game Version
- 1.6.0.108
- Created
- Tue, 20 Jan 2026 12:25:53 GMT
- Last Modified
- Tue, 20 Jan 2026 12:27:49 GMT
0.0.76
alot has changed this update consider this a place holder. persistence is fixed for all from testing so far please report bugs to discord
- Game Version
- 1.6.0.108
- Created
- Mon, 19 Jan 2026 14:32:34 GMT
- Last Modified
- Mon, 19 Jan 2026 14:34:21 GMT
0.0.75
ARGH Ambient Vehicles and Ambient Flying Vehicles Systems added for testing.
- Game Version
- 1.6.0.95
- Created
- Sun, 11 Jan 2026 06:12:07 GMT
- Last Modified
- Sun, 11 Jan 2026 06:13:56 GMT
0.0.74
Harder Loot
- Game Version
- 1.6.0.95
- Created
- Wed, 07 Jan 2026 01:57:47 GMT
- Last Modified
- Wed, 07 Jan 2026 01:59:46 GMT
0.0.73
- Game Version
- 1.6.0.95
- Created
- Tue, 06 Jan 2026 23:26:59 GMT
- Last Modified
- Tue, 06 Jan 2026 23:28:57 GMT
0.0.72
Persistence fixes
- Game Version
- 1.6.0.95
- Created
- Tue, 06 Jan 2026 05:37:17 GMT
- Last Modified
- Tue, 06 Jan 2026 05:39:41 GMT
0.0.71
-More added locations , bunker returns, hidden areas etc. fixed trader issues, map and ui updates. metabolism has scripted fixes for virtual machine issues
- Game Version
- 1.6.0.95
- Created
- Tue, 06 Jan 2026 03:06:57 GMT
- Last Modified
- Tue, 06 Jan 2026 03:09:17 GMT
0.0.70
RHS back in, need for wcs. more loot changes, lag fixes FPS FIXES
- Game Version
- 1.6.0.95
- Created
- Mon, 05 Jan 2026 05:32:18 GMT
- Last Modified
- Mon, 05 Jan 2026 05:34:33 GMT
0.0.69
- Arsenals disabled, WCS weapons and gear added to shops, more vehicle variety added (persitence and keys coming) conflict mode adjusted, scav spawn radius and number adjusted. Faction Friendlies adjsuted so Zombies only hunt players (fix fps maybe) Overhaul of metabolism. rates take a loger to decrease now food and water rates may be adjusted later (sickness to be added) persitence should now work for metabolism
- Game Version
- 1.6.0.95
- Created
- Mon, 05 Jan 2026 02:13:38 GMT
- Last Modified
- Mon, 05 Jan 2026 02:15:50 GMT
0.0.68
drinking fixed, toilet, wells fixed, ui fixes
- Game Version
- 1.6.0.95
- Created
- Sun, 04 Jan 2026 04:31:51 GMT
- Last Modified
- Sun, 04 Jan 2026 04:34:09 GMT
0.0.67
- Water / Drinking should be patched now and working from toilet/faucets and wells
- Game Version
- 1.6.0.95
- Created
- Sun, 04 Jan 2026 02:37:27 GMT
- Last Modified
- Sun, 04 Jan 2026 02:39:51 GMT
0.0.66
-More metanolism tweaks, split out in conf now, can be adjusted -added flashing for low values, patched drinkables and water fountain/toilets/.faucets should now be drinkable.
- Game Version
- 1.6.0.95
- Created
- Sat, 03 Jan 2026 15:37:16 GMT
- Last Modified
- Sat, 03 Jan 2026 15:39:31 GMT
0.0.65
Adding in ARGH Persistence. Removed RHS, CRX, have added in our own Metabolism
- Game Version
- 1.6.0.95
- Created
- Sat, 03 Jan 2026 11:04:20 GMT
- Last Modified
- Sat, 03 Jan 2026 11:07:06 GMT
0.0.64
Loot system push. Configs update
- Game Version
- 1.6.0.95
- Created
- Thu, 01 Jan 2026 11:44:03 GMT
- Last Modified
- Thu, 01 Jan 2026 11:46:46 GMT
0.0.63
Spawn Zone updates, more assets added, removed forrest layer to see if we get fps improvements on some hosters
- Game Version
- 1.6.0.95
- Created
- Thu, 01 Jan 2026 09:06:58 GMT
- Last Modified
- Thu, 01 Jan 2026 09:09:04 GMT
0.0.62
- Game Version
- 1.6.0.95
- Created
- Mon, 29 Dec 2025 00:13:23 GMT
- Last Modified
- Mon, 29 Dec 2025 00:15:27 GMT
0.0.61
base building implemented
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 23:33:38 GMT
- Last Modified
- Sun, 28 Dec 2025 23:35:57 GMT
0.0.60
updates to layers thanks black out. other ui and nice to haves changed
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 07:14:48 GMT
- Last Modified
- Sun, 28 Dec 2025 07:16:54 GMT
0.0.59
map updates, ui updates, trader updates
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 00:52:43 GMT
- Last Modified
- Sun, 28 Dec 2025 00:54:43 GMT
0.0.58
removing custom gear slots from core
- Game Version
- 1.6.0.95
- Created
- Fri, 26 Dec 2025 23:48:57 GMT
- Last Modified
- Fri, 26 Dec 2025 23:50:33 GMT
0.0.57
updates
- Game Version
- 1.6.0.95
- Created
- Fri, 26 Dec 2025 23:26:05 GMT
- Last Modified
- Fri, 26 Dec 2025 23:28:10 GMT
0.0.56
- Game Version
- 1.6.0.95
- Created
- Thu, 25 Dec 2025 13:58:58 GMT
- Last Modified
- Thu, 25 Dec 2025 14:01:22 GMT
0.0.55
reducing to base core mod . will be breaking out non core mods
- Game Version
- 1.6.0.95
- Created
- Thu, 25 Dec 2025 13:21:41 GMT
- Last Modified
- Thu, 25 Dec 2025 13:23:50 GMT
0.0.54
massive reduction in mods. will build out from here further. looks like ENC will be back too will work with @VOID on implementing if possible ♥
- Game Version
- 1.6.0.95
- Created
- Wed, 24 Dec 2025 14:16:21 GMT
- Last Modified
- Wed, 24 Dec 2025 14:18:30 GMT