RestrictedSeedingZones

by GillBillyzzz
RestrictedSeedingZones

Summary

Restricted Seeding Zones -
Adds restricted zones to HQs at game start with the SeedingRadius: -
Once PlayersRequired: is reached -
Sets zones back to DefualtRadius:

Discord.gg/EAUCWtTsv5

Description

Restricted Seeding Zones
At game start, restricted seed/safezones spawn on HQ bases and automatically inherit the HQ’s faction for defense. Any hostile player entering the zone is warned to leave — or face death.
The system remains active until the player threshold (set in the auto-generated config file) is met. Once enough players are online, all zones shrink to a tighter fallback radius, protecting only the HQ core.

Config File Path = RestrictedSeedingZones/RSZ.json
RSZ Config Defualts - 
SeedingActive = true; 
SeedingRadius = 1100; 
PlayersRequired = 12; 
DefaultRadius = 120;

License

Arma Public License No Derivatives (APL-ND)

Rating
100%
Version
1.1.1
Game Version
1.6.0.76
Version size
1.95 MB
Downloads
102
Created
24.11.2025
Last Modified
25.11.2025
ID
66EB4B451B1FEBB6