Summary
Game modes based on the default Combat Ops PVE mission on Kolguyev. Include several extra features and changes. See description for details.
Description
COMMON FEATURES
- 2 scenarios available.
- Removed all scattered hideouts.
- Added additional objectives, including on islands.
- Increased the number of active objectives.
- Added more enemy AI to most areas.
- Supply system is active.
- Enabled building system.
- Enabled perceived faction system.
- Building one radio antenna will ensure coverage across the map.
- Recommendation: use with a mod to disable GM budgets.
SCENARIOS
- Default : Start at a random camp location with 1 construction truck and an arsenal.
- Static spawn : Start is always at the airport, which is equipped with supplies, helipads, arsenals, and a land vehicle spawner.
License
Arma Public License (APL)