2-7 Suppressor Overheating
by jungmiCZE
1.0.26
- Fixed caliber confings issue (wrong path)
- Game Version
- 1.6.0.68
- Created
- Mon, 17 Nov 2025 15:38:59 GMT
- Last Modified
- Mon, 17 Nov 2025 15:39:08 GMT
1.0.25
- clean up of ACE files overides
- Game Version
- 1.6.0.54
- Created
- Sun, 02 Nov 2025 16:25:33 GMT
- Last Modified
- Sun, 02 Nov 2025 16:25:37 GMT
1.0.24
- removed dependency on ACE overheat and ACE core, because of the state of these mod and weapon jam issue, all functions, FXs etc. are now independent on ACE
- Game Version
- 1.6.0.54
- Created
- Sun, 02 Nov 2025 15:50:44 GMT
- Last Modified
- Sun, 02 Nov 2025 15:50:49 GMT
1.0.23
- Game Version
- 1.6.0.54
- Created
- Sat, 01 Nov 2025 15:52:30 GMT
- Last Modified
- Sat, 01 Nov 2025 15:52:41 GMT
1.0.22
- removed interaction on barrel for temperature and durability status (1.6 broke it somehow)
- Game Version
- 1.6.0.54
- Created
- Sat, 01 Nov 2025 15:30:33 GMT
- Last Modified
- Sat, 01 Nov 2025 15:30:45 GMT
1.0.21
- Checked the issue with FX not working in single-player mode. FX is only called by the server and needs to be fixed. For now, FX is only visible if the mod is on the server. - Quality of life (QoL) microadjustments (smoke FX changes for a less "spammy" particle look). - Description changed after testing with suppressors used in WCS Arsenal (RHS + WCS suppressors).
- Game Version
- 1.6.0.54
- Created
- Fri, 31 Oct 2025 18:57:17 GMT
- Last Modified
- Fri, 31 Oct 2025 18:57:21 GMT
1.0.20
- ACE overheat ammo cook-off and weapon jam turned off because it just act weird atm - smoke, puff and destruction FX right now works only if mod is on server, does not work when mod is used on client only (like Tools World editor or "offline" GM in-game) - trying to fix that
- Game Version
- 1.6.0.54
- Created
- Fri, 31 Oct 2025 16:37:09 GMT
- Last Modified
- Fri, 31 Oct 2025 16:37:13 GMT
1.0.19
- added ACE Core and ACE overheat as dependencis since ACE patched their mods for AR 1.6 - ACE mods as dependencies makes smoke FX work (this mod uses ACE overheat smoke FX) + adds the barrel interaction for temperature and durability check (as visible in 1st preview image in this mod) since this mod expands this feature for suppressor temperature and durability check with its own notification in right top corner
- Game Version
- 1.6.0.54
- Created
- Thu, 30 Oct 2025 21:28:15 GMT
- Last Modified
- Thu, 30 Oct 2025 21:28:22 GMT
1.0.18
- removed forced prints from characterHookComponent, that printed XY in server console, now are these prints only in debug mode (if in component debug is set to 1 = true) as all other prints
- Game Version
- 1.6.0.54
- Created
- Thu, 30 Oct 2025 20:50:54 GMT
- Last Modified
- Thu, 30 Oct 2025 20:51:02 GMT
1.0.17
- checked 1.6 mod situation - repaired scripts, now compatible with 1.6, better optimization thanks to job/jobScheduler rework I made after 1.6 update (hopefully) - gave information about mod situation in relation to 1.6 in mod description (via. 1.6 compatible info bellow in description)
- Game Version
- 1.6.0.54
- Created
- Thu, 30 Oct 2025 19:34:50 GMT
- Last Modified
- Thu, 30 Oct 2025 19:34:57 GMT
1.0.16
- updated and fixed mod to be compatible with 1.6 AR
- Game Version
- 1.6.0.54
- Created
- Thu, 30 Oct 2025 18:46:52 GMT
- Last Modified
- Thu, 30 Oct 2025 18:47:05 GMT
1.0.15
- Game Version
- 1.4.0.55
- Created
- Wed, 29 Oct 2025 23:33:05 GMT
- Last Modified
- Wed, 29 Oct 2025 23:33:12 GMT
1.0.14
- Game Version
- 1.4.0.55
- Created
- Wed, 29 Oct 2025 22:52:37 GMT
- Last Modified
- Wed, 29 Oct 2025 22:52:44 GMT
1.0.13
- Game Version
- 1.4.0.55
- Created
- Wed, 29 Oct 2025 22:45:21 GMT
- Last Modified
- Wed, 29 Oct 2025 22:45:28 GMT
1.0.12
- Game Version
- 1.4.0.55
- Created
- Wed, 29 Oct 2025 22:40:41 GMT
- Last Modified
- Wed, 29 Oct 2025 22:40:48 GMT
1.0.11
- Added custom emissive (glow) maps for all WCS, RHS and vanilla suppressors used in WCS arsenal (couple still in progress) - Introduced config-based caliber presets (9×19, 5.56/5.45, 7.62, .338) - Added durability loss logic: only during overheating + active firing - Added caliber config loader (per-caliber heat, cooldown, critical temperature settings) - Added interaction actions: Check Temperature, Cool in Water (not working at the moment) - Optimized server-tick scheduler and replication load (testing phase) - Improved particle FX transitions and glow intensity mapping - Cleaned and re-balanced default values for all presets - Full documentation and config examples included under Configs/Calibers/
- Game Version
- 1.4.0.55
- Created
- Wed, 29 Oct 2025 22:03:12 GMT
- Last Modified
- Wed, 29 Oct 2025 22:03:18 GMT
1.0.10
- Game Version
- 1.4.0.55
- Created
- Tue, 28 Oct 2025 23:25:43 GMT
- Last Modified
- Tue, 28 Oct 2025 23:25:48 GMT
1.0.9
- Game Version
- 1.4.0.55
- Created
- Tue, 28 Oct 2025 00:48:34 GMT
- Last Modified
- Tue, 28 Oct 2025 00:48:35 GMT
1.0.8
- Game Version
- 1.4.0.55
- Created
- Tue, 28 Oct 2025 00:41:00 GMT
- Last Modified
- Tue, 28 Oct 2025 00:41:02 GMT
1.0.7
- Game Version
- 1.4.0.55
- Created
- Sun, 26 Oct 2025 23:48:56 GMT
- Last Modified
- Sun, 26 Oct 2025 23:48:57 GMT
1.0.6
- Game Version
- 1.4.0.55
- Created
- Sun, 26 Oct 2025 23:04:04 GMT
- Last Modified
- Sun, 26 Oct 2025 23:04:05 GMT
1.0.5
- Game Version
- 1.4.0.55
- Created
- Sun, 26 Oct 2025 21:33:16 GMT
- Last Modified
- Sun, 26 Oct 2025 21:33:16 GMT
1.0.4
- Game Version
- 1.4.0.55
- Created
- Sun, 26 Oct 2025 21:19:51 GMT
- Last Modified
- Sun, 26 Oct 2025 21:19:52 GMT
1.0.3
- Game Version
- 1.4.0.55
- Created
- Sun, 26 Oct 2025 21:06:58 GMT
- Last Modified
- Sun, 26 Oct 2025 21:06:59 GMT
1.0.2
- Game Version
- 1.4.0.55
- Created
- Sun, 26 Oct 2025 17:43:54 GMT
- Last Modified
- Sun, 26 Oct 2025 17:43:55 GMT
1.0.1
- Game Version
- 1.4.0.55
- Created
- Sun, 26 Oct 2025 16:51:18 GMT
- Last Modified
- Sun, 26 Oct 2025 16:51:18 GMT
1.0.0
- Game Version
- 1.4.0.55
- Created
- Sun, 26 Oct 2025 03:57:02 GMT
- Last Modified
- Sun, 26 Oct 2025 03:57:04 GMT
Showing 1 to 27 of 27 results
Rows per page
Showing 1 to 27 of 27 results
Rows per page




