Summary
Adds a faction-gated revive: unconscious teammates show a user action; activating it performs a server-side full heal and wake-up with range checks, locking, and cooldown reliable on dedicated servers
Description
This mod adds a lightweight, multiplayer-safe revive mechanic. When a player goes unconscious, nearby teammates from the same faction see a context user action on the casualty. Activating it triggers a server-authoritative revive: the target is fully healed and immediately wakes up. The system includes distance checks, optional faction gating, and a short cooldown/lock to prevent duplicate revives—designed to be reliable on dedicated servers and seamless in gameplay.
License
Arma Public License (APL)