Chernarus Minus
by Bonzi-Soap
Contributors
BonziBowman
2.1.5
terrain fixes terrain painting
- Game Version
- 1.8.0.13
- Created
- Tue, 13 Oct 2026 18:07:50 GMT
- Last Modified
- Tue, 13 Oct 2026 18:45:08 GMT
2.1.4
shed placement fix road fixes terrain fixes
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 16:41:30 GMT
- Last Modified
- Fri, 09 Oct 2026 17:12:22 GMT
2.1.3
terrain fixes color correction on Satemap forest changes
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 01:18:03 GMT
- Last Modified
- Thu, 08 Oct 2026 01:55:43 GMT
2.1.2
terrain fixes added more forest clutter in some areas
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 20:02:57 GMT
- Last Modified
- Mon, 05 Oct 2026 20:40:54 GMT
2.1.1
Fix world ent name to prevent subscene breaking
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 14:58:48 GMT
- Last Modified
- Fri, 02 Oct 2026 15:29:31 GMT
2.1.0
Mainland overhaul - mainland completely redone New Satemap New heighmap in mainland only Added A2 fences Added A2 signs Added A2 Billboards Added A2 Street Signs A2 accrurate placements of all entities terrain grass clutter fix New buildings added from building pack to core map.
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 00:25:08 GMT
- Last Modified
- Fri, 02 Oct 2026 01:11:48 GMT
2.0.10
Removed old scripts
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 18:38:32 GMT
- Last Modified
- Thu, 10 Sep 2026 19:01:13 GMT
2.0.9
Added contributor Fixed Y relative position for some prefabs in Minus Building Pack
- Game Version
- 1.8.0.13
- Created
- Wed, 09 Sep 2026 22:10:57 GMT
- Last Modified
- Wed, 09 Sep 2026 22:56:10 GMT
2.0.8
HOTFIX 1.7 - Terrain Fixes - Prefab Fixes
- Game Version
- 1.7.0.49
- Created
- Tue, 16 Jun 2026 17:05:30 GMT
- Last Modified
- Tue, 16 Jun 2026 17:18:24 GMT
2.0.7
Updated Navmeshes to fix 1.7 AI bug in GM scenario
- Game Version
- 1.7.0.41
- Created
- Mon, 01 Jun 2026 20:33:50 GMT
- Last Modified
- Mon, 01 Jun 2026 20:48:01 GMT
2.0.6
1.7 Hotfixes Fixed SCR AI, navmeshes in GM scenario Added new Church and Industrial building Minor terrain and vegetation fixes throughout the map
- Game Version
- 1.7.0.41
- Created
- Fri, 29 May 2026 23:51:56 GMT
- Last Modified
- Sat, 30 May 2026 00:30:04 GMT
2.0.5
- fixed broken dependency
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 15:35:20 GMT
- Last Modified
- Fri, 15 May 2026 15:42:14 GMT
2.0.4
- Additional minor bug fixes - Terrain painting - Satemap updates - Terrain and road smoothing - Building fixes
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 05:38:06 GMT
- Last Modified
- Fri, 15 May 2026 05:46:03 GMT
2.0.3
- Updated Satemap Details - Terrain and road smoothing - Vegetation regeneration is some minor areas - Building and terrain adjustments
- Game Version
- 1.6.0.119
- Created
- Tue, 12 May 2026 08:00:42 GMT
- Last Modified
- Tue, 12 May 2026 08:10:19 GMT
2.0.2
QoL Update - More terrain & road fixes - Some forest and vegetation regen - Added some map names - NWAF clean up, added decals and lights, clutter - Hotel added to Chernogorsk
- Game Version
- 1.6.0.119
- Created
- Wed, 06 May 2026 20:41:23 GMT
- Last Modified
- Wed, 06 May 2026 20:48:55 GMT
2.0.1
MINOR HOTFIX: - Fixed terrain painting set to default in some areas - Fixed some prefabs that were sunk into terrain
- Game Version
- 1.6.0.119
- Created
- Wed, 29 Apr 2026 03:32:25 GMT
- Last Modified
- Wed, 29 Apr 2026 03:35:54 GMT
2.0.0
**Major Update Patch Notes**
Northern Expansion
The previously barren northern region has been fully developed with 10+ new points of interest:
- New Towns — Several large urban areas comparable in scale to Elektrozavodsk and Chernogorsk
- Industrial Sites
2x Quarry locations
Multiple Lumber Mills
- Military Presence — A handful of new military bases scattered throughout the north
Southern Additions
- New military base established near Pavlovo
Terrain & Environment
- Waterways — Streams and creeks now flow throughout the map
- Hidden Waterfall — A secret location awaits those willing to explore off the beaten path
- Cliffs & Rock Faces — Significant geological features added across the map
- Overlooks & Dirt Trails — New scenic viewpoints and backcountry paths for exploration
- Vegetation — Trees, bushes, and ground cover added throughout the northern region
Infrastructure
Railroad Expansion — Rail network extended into the northern and western regions (previously limited to southern and eastern sides)- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 23:37:37 GMT
- Last Modified
- Tue, 28 Apr 2026 23:42:39 GMT
1.2.22
- Added destructible entities to cement works in industrial, Solnichny and Cherno - More Terrain Painting - Remade GM scenario with unique name to prevent conflicts with other mods
- Game Version
- 1.6.0.119
- Created
- Mon, 09 Mar 2026 23:27:10 GMT
- Last Modified
- Mon, 09 Mar 2026 23:29:47 GMT
1.2.21
**HOTFIX** - Renamed Terrain, Files, and Folders to prevent conflicts with other mods using the same name. This should prevent terrain from disappearing or being overwritten - Removed broken GM conf
- Game Version
- 1.6.0.119
- Created
- Sun, 08 Mar 2026 06:40:19 GMT
- Last Modified
- Sun, 08 Mar 2026 06:43:05 GMT
1.2.2
-Added stream and bridges north of Elektro -Added additional terrain features, cliffs, rocks -Fixed Some Console Errors -More Terrain Painting -Fixed additional terrain/building issues
- Game Version
- 1.6.0.119
- Created
- Sat, 07 Mar 2026 21:32:35 GMT
- Last Modified
- Sat, 07 Mar 2026 21:37:19 GMT
1.2.1
HOTFIX: -Fixed Hangar disappearing, removed duplicate signal component
- Game Version
- 1.6.0.119
- Created
- Fri, 27 Feb 2026 02:52:34 GMT
- Last Modified
- Fri, 27 Feb 2026 02:56:36 GMT
1.2.0
-New Firestation added, building modeled and interior is now accessible. Located in Elektro, Cherno, and NWAF. (Textures and interior props are still a WIP) -Fixed more terrain issues with building heights -Fixed/smoothed some roads and added crash barriers to prevent vehicles flipping -Corrected some map names -Removed some floating rocks/debris from generators -Fixed terrain texture bugs in some areas
- Game Version
- 1.6.0.119
- Created
- Thu, 26 Feb 2026 23:48:32 GMT
- Last Modified
- Thu, 26 Feb 2026 23:52:05 GMT
1.1.9
- Applied fixes for houses still in terrain - Correct some map name mispellings - Updated terrain details, height, slopes, clutter - Updated Satemap colors
- Game Version
- 1.6.0.119
- Created
- Fri, 13 Feb 2026 22:33:16 GMT
- Last Modified
- Fri, 13 Feb 2026 22:36:20 GMT
1.1.8
Performance -Cleaned up terrain clutter in tiles -Decreased density of all forests by 15-30% Bug Fixes -Numerous fixes applied -Adjusted Road/Object placement -Adjusted heightmap to fix building clipping in several areas Terrain -Lowered grass height in Towns/Cities -Continued work on terrain painting and satellite map -Updated road_dirt entity generators for improved aesthetics -Added more bodies of water Gameplay -Added simple boulders across the map for additional physical cover in open areas -Smoothed roads to be more level
- Game Version
- 1.6.0.119
- Created
- Sat, 07 Feb 2026 18:47:12 GMT
- Last Modified
- Sat, 07 Feb 2026 18:51:39 GMT
1.1.7
Bug Fixes: fixed numerous clutter warnings Decreased density of many forests cleaned up overfilled clutter in tiles fixed numerous buldings clipping into terrian New destructible Hangar added Added addiontional bushes across map.
- Game Version
- 1.6.0.119
- Created
- Sun, 01 Feb 2026 02:21:01 GMT
- Last Modified
- Sun, 01 Feb 2026 02:23:33 GMT
1.1.6
HOTFIX: - Fixed more broken generators - Additional Terrain fixes - Additional building fixes
- Game Version
- 1.6.0.108
- Created
- Tue, 27 Jan 2026 01:03:01 GMT
- Last Modified
- Tue, 27 Jan 2026 01:04:39 GMT
1.1.5
**Minor Update** - Added additional lamps to some cities/towns (light poles, industrial lights, rural lights, airfield lighting) for better night time experience. This will continue to evolve, not completed yet. - Added more props throughout map (street signs, rock walls, etc.) - Changed dirt road prefab for some rural roads for variance and aesthetic - Fixed several forest generators that were blocking roads, also one that spawned in Green Mountain tower - Fixed terrain for some houses still in the ground - Removed some duplicated buildings
- Game Version
- 1.6.0.108
- Created
- Sun, 25 Jan 2026 06:44:55 GMT
- Last Modified
- Sun, 25 Jan 2026 06:47:59 GMT
1.1.4
HOTFIX UPDATE: - Fixed trees generating on some roads due to some generators - Removed all GM placeables to free up GM budget - Fixed envprobe positioning for better lighting, removed clutter setting - Fixed several more houses sunk into terrain
- Game Version
- 1.6.0.108
- Created
- Sun, 18 Jan 2026 00:47:25 GMT
- Last Modified
- Sun, 18 Jan 2026 00:50:14 GMT
1.1.3
- Vegetation Overhaul: Removed custom generators for trees, bushes, and plants in open areas/towns; replaced with precisely placed objects for better alignment with Chernarus terrain, including bushlines, clutter, and missing short stone walls to enhance navigation and gameplay. - Autumn Texture Updates: Reworked tree textures and added new forest generators; shifted to a more neutral/late fall color scheme (not final). - Building Additions and Town Audits: Added scattered buildings between towns and along roads; audited most towns to replace Everon/Arland assets with correct A2 buildings, reworked layouts, and cleaned up overall (numerous unlisted changes). - Map Enhancements: Updated satemap and terrain painting. - Utility Improvements: Added ladders to piers. - Lighting/UV: Added envprobe and adjusted lighting for better appearance - New Content Additions: Added destroyed village/church south of Goglovo. Added Shakovka (small town). Completed Skalisty Island.
- Game Version
- 1.6.0.108
- Created
- Sat, 17 Jan 2026 07:17:12 GMT
- Last Modified
- Sat, 17 Jan 2026 07:24:52 GMT
1.1.2
-Added Outside Terrain -Added Railway -Added more militarized areas -Updated Coastal Areas -Decluttered some fields -Satemap additions -Building fixes -Terrain fixes
- Game Version
- 1.6.0.95
- Created
- Tue, 16 Dec 2025 02:09:50 GMT
- Last Modified
- Tue, 16 Dec 2025 02:16:02 GMT