EE_Random Prefab Scatter

by EverElizaldeGaming
EE_Random Prefab Scatter

Summary

Scatter any prefabs automatically with EE_RandomPrefabScatterEntity. I use it for wrecks to quickly build war-torn zones, but you can use it for anything.

Description

This mod adds a prefab called EE_RandomPrefabScatterEntity that automatically scatters any prefabs you choose in a configurable radius.

This is what it does:

-Lets you select a list of prefabs in the editor (props, fortifications, vehicles, clutter, etc.).
-Spawns them randomly within a configurable radius.
-Aligns each prefab to terrain height and slope.
-Prevents overlaps by checking collisions before spawning.
-Clears trees within the placement area so objects don’t clip.
-Randomizes orientation for natural distribution.

How to use_

1-In the editor, search for EE_RandomPrefabScatterEntity.

2-Place it wherever you want the scatter to happen.

In its attributes:

3-Select the prefabs you want.

4-Set radius.

When the mission starts, the prefabs will be scattered automatically.

I personally use it to quickly populate zones with wrecks to make areas feel like a war zone, but the system works with any prefab you want.

License

Arma Public License (APL)

Rating
100%
Version
1.0.7
Game Version
1.4.0.55
Version size
537.59 KB
Downloads
2,260
Created
08.09.2025
Last Modified
13.09.2025
ID
665034399A208B8A