Reforger Local GM Bridge

by RearAdmiralDippy

0.6.2

0.6.2: Removed DarcChopper, DarcCore, and CRX dependencies. Native GM scene capture and vanilla prop, vehicle, crew, and route controls remain. Darc flight orders and CRX squad profiles are no longer supported. Corrected Workshop listing and in-game version.
Game Version
1.8.0.13
Created
Sun, 27 Sep 2026 01:29:41 GMT
Last Modified
Sun, 27 Sep 2026 01:29:45 GMT

0.6.1

0.6.1: Removed DarcChopper and CRX as required dependencies. DarcCore is no longer pulled in through DarcChopper. The bridge now loads with base Arma Reforger alone. Native GM scene capture and vanilla prop, vehicle, crew, and route controls remain. Darc flight orders and CRX squad profiles are no longer supported by this core addon. Scene capture covers editable props and vehicles, not every spawned entity or map object. The in-game bridge version now matches this release.
Game Version
1.8.0.13
Created
Sun, 27 Sep 2026 01:23:16 GMT
Last Modified
Sun, 27 Sep 2026 01:23:19 GMT

0.6.0

0.6.0: Removed DarcChopper and CRX as required dependencies. DarcCore is no longer pulled in through DarcChopper. The bridge now loads with base Arma Reforger alone. Native GM scene capture and vanilla prop, vehicle, crew, and route controls remain. Darc flight orders and CRX squad profiles are no longer supported by this core addon. Scene capture covers editable props and vehicles, not every spawned entity or map object.
Game Version
1.8.0.13
Created
Sun, 27 Sep 2026 01:19:18 GMT
Last Modified
Sun, 27 Sep 2026 01:19:21 GMT

0.5.9

Record native spawn-time prefab, transform, managed root and known parent in each bridge spawn result. Add a compact companion placement report that reconciles ordered receipts with final scene state, flags uncertain placements and suggests scoped follow-up queries. Existing commands remain compatible; native FOB Assembler and Operation Director remain disabled by default.
Game Version
1.8.0.13
Created
Tue, 22 Sep 2026 22:53:26 GMT
Last Modified
Tue, 22 Sep 2026 22:53:29 GMT

0.5.8

Add disabled-by-default native FOB Assembler and Operation Director. Require operation schema 2 with explicit world binding before mutation. Support up to 256 authored FOB roots with bounded batches and separate spawn last. Preserve STOP, ownership and interrupted-run safeguards. Development preview: full gameplay and target-profile acceptance pending. No Freedom Fighters adapter or dependency.
Game Version
1.8.0.13
Created
Tue, 22 Sep 2026 18:11:39 GMT
Last Modified
Tue, 22 Sep 2026 18:11:42 GMT

0.5.7

Add session-bound targeted scene capture for complete player composition inspection. Preserve overlapping objects and reject incomplete captures. Add opt-in native GM terrain fitting for spawned ground objects; preserve absolute transforms for elevated compositions and carrier foundations.
Game Version
1.8.0.13
Created
Sun, 20 Sep 2026 18:06:43 GMT
Last Modified
Sun, 20 Sep 2026 18:06:50 GMT

0.5.6

Add read-only, session-scoped GM edit provenance to scene snapshots. Offline companion captures archived build references and spacing. No saved-world serialization changes; reload compatibility unverified.
Game Version
1.8.0.13
Created
Sat, 19 Sep 2026 21:22:02 GMT
Last Modified
Sat, 19 Sep 2026 21:22:04 GMT

0.5.5

Add CRX squad profiles and fixed/autonomous combat modes with readback and existing mutation guards. Requires CRX Enfusion A.I. Local settings test passed; hosted combat testing pending.
Game Version
1.8.0.13
Created
Fri, 18 Sep 2026 19:13:33 GMT
Last Modified
Fri, 18 Sep 2026 19:13:37 GMT

0.5.4

Fix Darc crew spawning, seated-pilot readiness and full transport counts. Tested 2/2 and 17/17 crew.
Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 01:23:59 GMT
Last Modified
Thu, 17 Sep 2026 01:24:03 GMT

0.5.3

Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 00:36:14 GMT
Last Modified
Thu, 17 Sep 2026 00:36:16 GMT

0.5.2

0.5.2: Add deployment status and guarded faction, respawn and managed spawn enablement. Add DarcChopper dependency and native aircraft flight, patrol, landing, insertion and combat orders. Prevent duplicate aircraft crews and ground-route misuse. Expose aircraft state, queue and owned pilots in telemetry. Preserve existing chat and stop guards. Local native compile and 182 helper tests passed; hosted acceptance pending. Aircraft insertion remains experimental: a local landing approach failed; automatic insertion is held pending validation.
Game Version
1.8.0.13
Created
Thu, 17 Sep 2026 00:10:19 GMT
Last Modified
Thu, 17 Sep 2026 00:10:23 GMT

0.5.1

0.5.1: Added channel-tagged player text telemetry for Global, Faction, Group, Vehicle, Local and Whisper chat. Added captureChat setting, sender duplicate/burst limits and stop bypass. Text remains untrusted context. Separate companion tools provide persistent intake, 90-second context batches and guarded replies; no AI or commander service is automatically enabled. Native compile and local handler/event tests passed; 178 companion tests passed. Real player channel delivery and replies still need live testing.
Game Version
1.8.0.13
Created
Wed, 16 Sep 2026 16:19:54 GMT
Last Modified
Wed, 16 Sep 2026 16:19:57 GMT

0.5.0

0.5.0: Added scene observation for editable props/vehicles with transforms, hierarchy and native construction metadata. Added full default vehicle occupancy, native move/get-out/infantry routes, building-provider inspection, protected casualty retirement, GM override holds and an independent !commander stop latch. Fixed ordered event-buffer eviction. Local native tests verified 15-seat Ural readiness, dismount, command-tent provider, observer edits/deletion, event overflow and mutation guards. No automatic commander activation. Companion tools remain separate.
Game Version
1.8.0.13
Created
Wed, 16 Sep 2026 15:38:48 GMT
Last Modified
Wed, 16 Sep 2026 15:38:50 GMT

0.4.0

Reforger-side commander support: bounded forced-then-relaxed movement, sampled unit events and capture protection, native faction objectives, prefixed commander chat export and in-game reply requests. Discord remains disconnected. No external bot is included.
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 18:01:27 GMT
Last Modified
Sun, 13 Sep 2026 18:01:33 GMT

0.3.0

0.3.0: Added ordered command processing across frames with configurable command and soft time budgets. Added lightweight progress.json, snapshot freshness metadata, and scheduler diagnostics. Raised configurable capacity to 1,024 managed roots and 2,048 route points while retaining the 128-AI ceiling, sequential AI readiness checks, native crews, routes, and exact terminal receipts. Larger capacity requires explicit settings. Tested locally at 1,024 roots with overflow rejection and cleanup; mixed AI test verified two patrol routes and a BTR with 3/3 crew. Managed IDs remain scoped to the running world and are not restored automatically after restart.
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 15:28:15 GMT
Last Modified
Sun, 13 Sep 2026 15:28:18 GMT

0.2.0

0.2.0: Added queued AI spawning, native vehicle crews, and editable looping patrol or move routes. Results verify members, active AI, crew seats, waypoints and cycling. Added per-session command binding and managed AI limits. Companion tools support reusable operation plans and direct SFTP submission. Ownership remains limited to the running world session.
Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 04:12:55 GMT
Last Modified
Sun, 13 Sep 2026 04:12:57 GMT

0.1.0

Game Version
1.8.0.13
Created
Sun, 13 Sep 2026 01:53:51 GMT
Last Modified
Sun, 13 Sep 2026 01:53:55 GMT

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