Summary
Limits how many instances of a prefab can exist in the world at once. If the maximum is exceeded, the newest instance is automatically deleted.
Description
How to use
Add the EE_PrefabLimitComponent to a prefab in Workbench.
In the component properties, set the Maximum number of instances you want allowed.
When running the scenario, the system will track all entities with that prefab. If the count goes above your set limit, the extra one is removed automatically.
License
Arma Public License (APL)