Melee Combat Extended Lite
by Sanxisan
1.2.5
1. Shields can now be saved in loadouts They will be properly loaded along with other weapons 2. Vaulting over obstacles now works with melee weapons unsheathed
- Game Version
- 1.6.0.119
- Created
- Fri, 13 Mar 2026 20:34:32 GMT
- Last Modified
- Fri, 13 Mar 2026 20:34:42 GMT
1.2.4
This is a compatibility update meant to improve the long-term usability of MCE: - animation graphs and player_main workspace now override vanilla Arma Reforger files instead of being fully separate duplicates - SCR_MCE_MeleeComponent and SCR_MCE_CharacterCommandHandler are no longer fully replaced by custom scripts in the base character prefab, instead they are now using "modded class" pattern These 2 changes should improve: - compatibility of MCE with Arma Reforger updates - compatibility of MCE with other animation mods
- Game Version
- 1.6.0.119
- Created
- Wed, 04 Feb 2026 08:11:19 GMT
- Last Modified
- Wed, 04 Feb 2026 08:11:28 GMT
1.2.3
Fixed the crash caused by January 29 Arma Reforger update
- Game Version
- 1.6.0.119
- Created
- Tue, 03 Feb 2026 18:25:46 GMT
- Last Modified
- Tue, 03 Feb 2026 18:25:55 GMT
1.2.2
Reduced the thickness of Ballistic Shield SE - it CAN now be pierced by 7.62 AP rounds - it still CANNOT be pierced by 7.62 FMJ rounds
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 20:30:47 GMT
- Last Modified
- Sun, 28 Dec 2025 20:31:08 GMT
1.2.1
Tweaked shield armor thickness and weight to more realistic values
- Game Version
- 1.6.0.54
- Created
- Sun, 09 Nov 2025 20:46:01 GMT
- Last Modified
- Sun, 09 Nov 2025 20:46:14 GMT
1.2.0
Added fully functional shields: - Shields use the backpack equipment slot - Block projectiles and melee attacks - Can be used with one-handed melee weapons and pistols - When there is no compatible weapon held in hand, shield rests on the back of the character - Custom animation and inventory logic to support shields
- Game Version
- 1.6.0.54
- Created
- Sun, 09 Nov 2025 20:23:30 GMT
- Last Modified
- Sun, 09 Nov 2025 20:23:42 GMT
1.1.2
Fixed issues related to Arma Reforger 1.6 update
- Game Version
- 1.6.0.54
- Created
- Sun, 02 Nov 2025 20:49:08 GMT
- Last Modified
- Sun, 02 Nov 2025 20:49:18 GMT
1.1.1
Fixed a bug with firearms not shooting
- Game Version
- 1.4.0.55
- Created
- Thu, 18 Sep 2025 05:19:47 GMT
- Last Modified
- Thu, 18 Sep 2025 05:20:04 GMT
1.1.0
- Game Version
- 1.4.0.55
- Created
- Sun, 14 Sep 2025 16:04:53 GMT
- Last Modified
- Sun, 14 Sep 2025 16:05:01 GMT
1.0.3
- Fixed lite mod description
- Game Version
- 1.4.0.48
- Created
- Sun, 17 Aug 2025 15:22:44 GMT
- Last Modified
- Sun, 17 Aug 2025 15:23:11 GMT
1.0.2
- Light attack (Left Mouse Button) is now fully replicated and functional in Multiplayer just like the heavy melee attack (Middle Mouse Button) - Increased the hitbox size for all MCE melee weapons (doubled the radius from 0.1 to 0.2), it is now easier to hit enemies in multiplayer during lags - Fixed bayonet lootable items not having physics - when the character holding a bayonet in the right hand gets killed, the item is no longer stuck in the air - it now properly falls to the ground
- Game Version
- 1.4.0.48
- Created
- Sun, 17 Aug 2025 15:20:42 GMT
- Last Modified
- Sun, 17 Aug 2025 15:20:56 GMT
1.0.1
- Added modern melee weapons to US & USSR arsenals in Conflict and Game Master modes - Added armor that protects VS melee damage to US & USSR arsenals in Conflict and Game Master modes - Further improved the stab attack animation - Fixed MCE bayonets being assigned to empty primary weapon quickslot from player inventory storage on spawn - Fixed LMB (light) attack inputs trigerring attacks by other characters not controlled by the player
- Game Version
- 1.4.0.48
- Created
- Sat, 16 Aug 2025 04:32:13 GMT
- Last Modified
- Sat, 16 Aug 2025 04:32:49 GMT
1.0.0
- Game Version
- 1.4.0.48
- Created
- Tue, 12 Aug 2025 19:11:21 GMT
- Last Modified
- Tue, 12 Aug 2025 19:12:06 GMT
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