Mussalo PvE

by TheOwlIsWhite

Contributors

TheOwlIsWhite

Mussalo PvE

Summary

Join The Tundra_TFU Discord for mod support, server updates, and community engagement: https://discord.gg/9Y29J8sgX4

Description

Mussalo PvE is a custom co-op campaign set on Pukke’s Mussalo map. Fight across a Finnish coastal battlefield of ports, industrial districts, pine forests and residential areas to capture strategic bases and radio relays.

Randomized headquarters selection and counterattack approaches bring variety to each session. Enemy garrisons, infantry patrols, guarded road checkpoints and tower positions challenge your advance, while captured objectives provide footholds for further operations.

Logistics keep the offensive moving. Use supply depots and guarded caches to resupply forward positions, develop captured bases and construct radio tents that extend your operational reach.

Features:
• Randomized Main Operating Base selection
• Objective capture and radio-network progression
• Enemy garrisons, patrol routes and guarded checkpoints
• Counterattacks with randomized approaches and spawn-safety checks
• Supply logistics and guarded caches
• Restricted reinforcement spawning on living squadmates

Squadmate spawning requires a conscious teammate in your own squad who is on foot, stationary and clear of nearby enemies. Death waits, cooldowns and limited personal uses encourage coordinated reinforcement while keeping bases and transport valuable.

Built on TFU PvE Framework and ConflictPVERemixedVanilla2.0, with support for customization of factions, equipment and scenario balance.

Work in progress. Development continues with patrol expansion, counterattack tuning and balancing based on live gameplay feedback.

Credit to Pukke for the Mussalo map.
Credit to Gramps303 for ConflictPVERemixedVanilla2.0.

License

Arma Public License (APL)

Rating
100%
Version
0.0.13
Game Version
1.8.0.13
Version size
19.77 KB
Downloads
2
Created
26.07.2025
Last Modified
15.10.2026
ID
65F298B50C8ADD47

Dependencies