Zimnitrita PVE

by TheOwlIsWhite

Contributors

TheOwlIsWhite

Zimnitrita PVE

Summary

Join The Tundra_TFU Discord for mod support, server updates, and community engagement: https://discord.gg/9Y29J8sgX4

Description

Fight across Zimnitrita in a cooperative PvE campaign built for Task Force Umbra. Set on Casseburne’s terrain, the scenario spans forests, wheat fields, villages, industrial areas, and urban districts inspired by eastern Ukraine.

The battlefield includes:

• 85 regular base objectives  
• 21 radio relays  
• 8 Main Operating Base (MOB) candidates  
• 19 supply depots  

Your starting HQ is selected from the MOB candidates, while unused MOBs remain available as optional capture objectives. Friendly HQ troops receive orders toward active objectives, supporting your advance against enemy defenders and counterattacks.

Victory requires capturing all 85 regular bases. Radio relays and MOBs support your campaign but do not contribute to the victory total.

Supply logistics and radio coverage shape your advance. Resupply captured bases to develop their services, secure depots to sustain operations, and build radio antennas to extend coverage and reach additional objectives.

Uncontested base capture takes 120 seconds solo, scaling down to 90 seconds with five or more attackers. Enemy presence can contest or interrupt capture.

Built on TFU PvE Framework and ConflictPVERemixedVanilla2.0, with optional Linear progression support. Server hosts can customize factions, equipment, and balancing to suit their community.

Work in Progress:
• Expansion of ambient infantry and vehicle patrol networks
• Continued counterattack and AI balancing
• Adjustments based on multiplayer feedback

The scenario currently focuses on the eastern portion of Zimnitrita.

Credit to Casseburne for the Zimnitrita map.  
Credit to Gramps303 for ConflictPVERemixedVanilla2.0.
    Counterattack behavior tuning and scaling

    Balancing based on live feedback and continued playtesting

    Note: Only the east side of Zimnitrita is currently complete—playable area remains massive. Future updates will expand as Casseburne continues work on the western regions.

Credit to Casseburne for the Zimnitrita map
Credit to Gramps303 for ConflictPVERemixedVanilla2.0

License

Arma Public License (APL)

Rating
100%
Version
0.0.29
Game Version
1.8.0.13
Version size
107.59 KB
Downloads
7
Created
15.07.2025
Last Modified
23.10.2026
ID
65D832030B1DEFC6

Dependencies